Implement DrawTexture functionality (#2747)
* Implement DrawTexture functionality * Non-NVIDIA support * Disable some features that should not affect draw texture (slow path) * Remove space from shader source * Match 2D engine names * Fix resolution scale and add missing XML docs * Disable transform feedback for draw texture fallback
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@ -32,6 +32,7 @@ namespace Ryujinx.Graphics.GAL
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int firstIndex,
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int firstVertex,
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int firstInstance);
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void DrawTexture(ITexture texture, ISampler sampler, Extents2DF srcRegion, Extents2DF dstRegion);
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void EndTransformFeedback();
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