Name all threads (#886)
* Name all threads Close #874 * use ThreadName instead of ThreadId in Logging
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@@ -120,7 +120,10 @@ namespace Ryujinx.Ui
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Context.MakeCurrent(null);
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// OpenTK doesn't like sleeps in its thread, to avoid this a renderer thread is created
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_renderThread = new Thread(RenderLoop);
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_renderThread = new Thread(RenderLoop)
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{
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Name = "GUI.RenderThread"
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};
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_renderThread.Start();
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@@ -653,6 +653,7 @@ namespace Ryujinx.Ui
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}
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});
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thread.Name = "GUI.FirmwareInstallerThread";
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thread.Start();
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}
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else
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