Add support to IVirtualMemoryManager for zero-copy reads (#6251)
* - WritableRegion: enable wrapping IMemoryOwner<byte> - IVirtualMemoryManager impls of GetWritableRegion() use pooled memory when region is non-contiguous. - IVirtualMemoryManager: add GetReadOnlySequence() and impls - ByteMemoryPool: add new method RentCopy() - ByteMemoryPool: make class static, remove ctor and singleton field from earlier impl * - BytesReadOnlySequenceSegment: move from Ryujinx.Common.Memory to Ryujinx.Memory - BytesReadOnlySequenceSegment: add IsContiguousWith() and Replace() methods - VirtualMemoryManagerBase: - remove generic type parameters, instead use ulong for virtual addresses and nuint for host/physical addresses - implement IWritableBlock - add virtual GetReadOnlySequence() with coalescing of contiguous segments - add virtual GetSpan() - add virtual GetWritableRegion() - add abstract IsMapped() - add virtual MapForeign(ulong, nuint, ulong) - add virtual Read<T>() - add virtual Read(ulong, Span<byte>) - add virtual ReadTracked<T>() - add virtual SignalMemoryTracking() - add virtual Write() - add virtual Write<T>() - add virtual WriteUntracked() - add virtual WriteWithRedundancyCheck() - VirtualMemoryManagerRefCountedBase: remove generic type parameters - AddressSpaceManager: remove redundant methods, add required overrides - HvMemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - MemoryManager: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - MemoryManagerHostMapped: remove redundant methods, add required overrides, add overrides for _invalidAccessHandler handling - NativeMemoryManager: add get properties for Pointer and Length - throughout: removed invalid <inheritdoc/> comments * make HvMemoryManager class sealed * remove unused method * adjust MemoryManagerHostTracked * let MemoryManagerHostTracked override WriteImpl()
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@ -6,24 +6,8 @@ namespace Ryujinx.Common.Memory
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/// <summary>
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/// Provides a pool of re-usable byte array instances.
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/// </summary>
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public sealed partial class ByteMemoryPool
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public static partial class ByteMemoryPool
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{
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private static readonly ByteMemoryPool _shared = new();
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/// <summary>
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/// Constructs a <see cref="ByteMemoryPool"/> instance. Private to force access through
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/// the <see cref="ByteMemoryPool.Shared"/> instance.
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/// </summary>
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private ByteMemoryPool()
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{
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// No implementation
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}
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/// <summary>
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/// Retrieves a shared <see cref="ByteMemoryPool"/> instance.
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/// </summary>
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public static ByteMemoryPool Shared => _shared;
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/// <summary>
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/// Returns the maximum buffer size supported by this pool.
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/// </summary>
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@ -95,6 +79,20 @@ namespace Ryujinx.Common.Memory
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return buffer;
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}
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/// <summary>
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/// Copies <paramref name="buffer"/> into a newly rented byte memory buffer.
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/// </summary>
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/// <param name="buffer">The byte buffer to copy</param>
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/// <returns>A <see cref="IMemoryOwner{Byte}"/> wrapping the rented memory with <paramref name="buffer"/> copied to it</returns>
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public static IMemoryOwner<byte> RentCopy(ReadOnlySpan<byte> buffer)
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{
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var copy = RentImpl(buffer.Length);
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buffer.CopyTo(copy.Memory.Span);
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return copy;
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}
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private static ByteMemoryPoolBuffer RentImpl(int length)
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{
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if ((uint)length > Array.MaxLength)
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