GPU resource disposal
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@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// <summary>
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/// Represents a cached GPU texture.
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/// </summary>
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class Texture : IRange<Texture>
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class Texture : IRange<Texture>, IDisposable
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{
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private GpuContext _context;
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@ -1011,5 +1011,13 @@ namespace Ryujinx.Graphics.Gpu.Image
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_arrayViewTexture?.Dispose();
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_arrayViewTexture = null;
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}
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/// <summary>
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/// Performs texture disposal, deleting the texture.
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/// </summary>
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public void Dispose()
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{
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DisposeTextures();
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}
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}
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}
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