Unscale textureSize when resolution scaling is used (#2441)
* Unscale textureSize when resolution scaling is used * Fix textureSize on compute * Flag texture size as needing res scale values too
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@ -1056,6 +1056,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
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return;
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}
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context.Config.SetUsedFeature(FeatureFlags.IntegerSampling);
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TextureProperty property = (TextureProperty)op.RawOpCode.Extract(22, 6);
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// TODO: Validate and use property.
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