Ignore exit flag on branch delay slot (#899)
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@ -93,6 +93,16 @@ namespace Ryujinx.Graphics.Gpu.State
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return _backingMemory[offset];
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}
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/// <summary>
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/// Writes data to the GPU register at the given offset.
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/// </summary>
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/// <param name="offset">Offset to be written</param>
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/// <param name="value">Value to be written</param>
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public void Write(int offset, int value)
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{
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_backingMemory[offset] = value;
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}
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/// <summary>
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/// Writes an offset value at the uniform buffer offset register.
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/// </summary>
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