Implement shader HelperThreadNV (#2163)

* Implement shader HelperThreadNV

* Bump shader cache version

* Use gl_HelperInvocation since its supported across all vendors

* Nit
This commit is contained in:
gdkchan
2021-04-02 07:50:35 -03:00
committed by GitHub
parent f2cdceb846
commit 524fe3bea4
6 changed files with 24 additions and 15 deletions

View File

@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public static void Declare(CodeGenContext context, StructuredProgramInfo info)
{
context.AppendLine("#version 440 core");
context.AppendLine("#version 450 core");
context.AppendLine("#extension GL_ARB_gpu_shader_int64 : enable");
context.AppendLine("#extension GL_ARB_shader_ballot : enable");
context.AppendLine("#extension GL_ARB_shader_group_vote : enable");