Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
This commit is contained in:
@ -1,6 +1,8 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Audio
|
||||
{
|
||||
public interface IAalOutput
|
||||
public interface IAalOutput : IDisposable
|
||||
{
|
||||
int OpenTrack(int SampleRate, int Channels, ReleaseCallback Callback);
|
||||
|
||||
|
@ -8,7 +8,7 @@ using System.Threading;
|
||||
|
||||
namespace Ryujinx.Audio.OpenAL
|
||||
{
|
||||
public class OpenALAudioOut : IAalOutput
|
||||
public class OpenALAudioOut : IAalOutput, IDisposable
|
||||
{
|
||||
private const int MaxTracks = 256;
|
||||
|
||||
@ -222,10 +222,17 @@ namespace Ryujinx.Audio.OpenAL
|
||||
Td.CallReleaseCallbackIfNeeded();
|
||||
}
|
||||
|
||||
//If it's not slept it will waste cycles
|
||||
//If it's not slept it will waste cycles.
|
||||
Thread.Sleep(10);
|
||||
}
|
||||
while (KeepPolling);
|
||||
|
||||
foreach (Track Td in Tracks.Values)
|
||||
{
|
||||
Td.Dispose();
|
||||
}
|
||||
|
||||
Tracks.Clear();
|
||||
}
|
||||
|
||||
public int OpenTrack(int SampleRate, int Channels, ReleaseCallback Callback)
|
||||
@ -342,5 +349,18 @@ namespace Ryujinx.Audio.OpenAL
|
||||
|
||||
return PlaybackState.Stopped;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool Disposing)
|
||||
{
|
||||
if (Disposing)
|
||||
{
|
||||
KeepPolling = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user