Fix VertexId and InstanceId on Vulkan (#3833)
* Fix VertexId and InstanceId on Vulkan * Shader cache version bump
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@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
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offset |= AttributeConsts.LoadOutputMask;
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}
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Operand src = op.P ? AttributePerPatch(offset) : Attribute(offset);
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Operand src = op.P ? AttributePerPatch(offset) : CreateInputAttribute(context, offset);
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context.Copy(Register(rd), src);
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}
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@ -312,5 +312,22 @@ namespace Ryujinx.Graphics.Shader.Instructions
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return attr;
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}
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private static Operand CreateInputAttribute(EmitterContext context, int attr)
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{
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if (context.Config.Options.TargetApi == TargetApi.Vulkan)
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{
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if (attr == AttributeConsts.InstanceId)
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{
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return context.ISubtract(Attribute(AttributeConsts.InstanceIndex), Attribute(AttributeConsts.BaseInstance));
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}
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else if (attr == AttributeConsts.VertexId)
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{
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return Attribute(AttributeConsts.VertexIndex);
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}
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}
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return Attribute(attr);
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}
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}
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}
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