[Ryujinx.Audio] Address dotnet-format issues (#5362)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry
2023-07-02 01:27:18 +02:00
committed by GitHub
parent 0684b00b3c
commit 515fc32b21
207 changed files with 1354 additions and 1670 deletions

View File

@ -19,7 +19,6 @@ using System;
using System.Buffers;
using System.Diagnostics;
using System.Threading;
using CpuAddress = System.UInt64;
namespace Ryujinx.Audio.Renderer.Server
@ -30,19 +29,21 @@ namespace Ryujinx.Audio.Renderer.Server
private AudioRendererRenderingDevice _renderingDevice;
private AudioRendererExecutionMode _executionMode;
private IWritableEvent _systemEvent;
private readonly IWritableEvent _systemEvent;
private MemoryPoolState _dspMemoryPoolState;
private VoiceContext _voiceContext;
private MixContext _mixContext;
private SinkContext _sinkContext;
private SplitterContext _splitterContext;
private EffectContext _effectContext;
private readonly VoiceContext _voiceContext;
private readonly MixContext _mixContext;
private readonly SinkContext _sinkContext;
private readonly SplitterContext _splitterContext;
private readonly EffectContext _effectContext;
private PerformanceManager _performanceManager;
private UpsamplerManager _upsamplerManager;
private bool _isActive;
private BehaviourContext _behaviourContext;
#pragma warning disable IDE0052 // Remove unread private member
private ulong _totalElapsedTicksUpdating;
private ulong _totalElapsedTicks;
#pragma warning restore IDE0052
private int _sessionId;
private Memory<MemoryPoolState> _memoryPools;
@ -75,7 +76,7 @@ namespace Ryujinx.Audio.Renderer.Server
private ulong _elapsedFrameCount;
private ulong _renderingStartTick;
private AudioRendererManager _manager;
private readonly AudioRendererManager _manager;
private int _disposeState;
@ -143,12 +144,12 @@ namespace Ryujinx.Audio.Renderer.Server
WorkBufferAllocator workBufferAllocator;
workBufferMemory.Span.Fill(0);
workBufferMemory.Span.Clear();
_workBufferMemoryPin = workBufferMemory.Pin();
workBufferAllocator = new WorkBufferAllocator(workBufferMemory);
PoolMapper poolMapper = new PoolMapper(processHandle, false);
PoolMapper poolMapper = new(processHandle, false);
poolMapper.InitializeSystemPool(ref _dspMemoryPoolState, workBuffer, workBufferSize);
_mixBuffer = workBufferAllocator.Allocate<float>(_sampleCount * (_voiceChannelCountMax + _mixBufferCount), 0x10);
@ -244,9 +245,9 @@ namespace Ryujinx.Audio.Renderer.Server
foreach (ref MixState mix in mixes.Span)
{
mix = new MixState(effectProcessingOrderArray.Slice(0, (int)parameter.EffectCount), ref _behaviourContext);
mix = new MixState(effectProcessingOrderArray[..(int)parameter.EffectCount], ref _behaviourContext);
effectProcessingOrderArray = effectProcessingOrderArray.Slice((int)parameter.EffectCount);
effectProcessingOrderArray = effectProcessingOrderArray[(int)parameter.EffectCount..];
}
}
@ -341,26 +342,15 @@ namespace Ryujinx.Audio.Renderer.Server
_elapsedFrameCount = 0;
_voiceDropParameter = 1.0f;
switch (_behaviourContext.GetCommandProcessingTimeEstimatorVersion())
_commandProcessingTimeEstimator = _behaviourContext.GetCommandProcessingTimeEstimatorVersion() switch
{
case 1:
_commandProcessingTimeEstimator = new CommandProcessingTimeEstimatorVersion1(_sampleCount, _mixBufferCount);
break;
case 2:
_commandProcessingTimeEstimator = new CommandProcessingTimeEstimatorVersion2(_sampleCount, _mixBufferCount);
break;
case 3:
_commandProcessingTimeEstimator = new CommandProcessingTimeEstimatorVersion3(_sampleCount, _mixBufferCount);
break;
case 4:
_commandProcessingTimeEstimator = new CommandProcessingTimeEstimatorVersion4(_sampleCount, _mixBufferCount);
break;
case 5:
_commandProcessingTimeEstimator = new CommandProcessingTimeEstimatorVersion5(_sampleCount, _mixBufferCount);
break;
default:
throw new NotImplementedException($"Unsupported processing time estimator version {_behaviourContext.GetCommandProcessingTimeEstimatorVersion()}.");
}
1 => new CommandProcessingTimeEstimatorVersion1(_sampleCount, _mixBufferCount),
2 => new CommandProcessingTimeEstimatorVersion2(_sampleCount, _mixBufferCount),
3 => new CommandProcessingTimeEstimatorVersion3(_sampleCount, _mixBufferCount),
4 => new CommandProcessingTimeEstimatorVersion4(_sampleCount, _mixBufferCount),
5 => new CommandProcessingTimeEstimatorVersion5(_sampleCount, _mixBufferCount),
_ => throw new NotImplementedException($"Unsupported processing time estimator version {_behaviourContext.GetCommandProcessingTimeEstimatorVersion()}."),
};
return ResultCode.Success;
}
@ -402,9 +392,9 @@ namespace Ryujinx.Audio.Renderer.Server
{
ulong updateStartTicks = GetSystemTicks();
output.Span.Fill(0);
output.Span.Clear();
StateUpdater stateUpdater = new StateUpdater(input, output, _processHandle, _behaviourContext);
StateUpdater stateUpdater = new(input, output, _processHandle, _behaviourContext);
ResultCode result;
@ -609,9 +599,9 @@ namespace Ryujinx.Audio.Renderer.Server
_renderingStartTick = 0;
}
CommandBuffer commandBuffer = new CommandBuffer(commandList, _commandProcessingTimeEstimator);
CommandBuffer commandBuffer = new(commandList, _commandProcessingTimeEstimator);
CommandGenerator commandGenerator = new CommandGenerator(commandBuffer, GetContext(), _voiceContext, _mixContext, _effectContext, _sinkContext, _splitterContext, _performanceManager);
CommandGenerator commandGenerator = new(commandBuffer, GetContext(), _voiceContext, _mixContext, _effectContext, _sinkContext, _splitterContext, _performanceManager);
_voiceContext.Sort();
commandGenerator.GenerateVoices();
@ -731,7 +721,7 @@ namespace Ryujinx.Audio.Renderer.Server
DepopBuffer = _depopBuffer,
MixBufferCount = GetMixBufferCount(),
SessionId = _sessionId,
UpsamplerManager = _upsamplerManager
UpsamplerManager = _upsamplerManager,
};
}
@ -742,7 +732,7 @@ namespace Ryujinx.Audio.Renderer.Server
public static ulong GetWorkBufferSize(ref AudioRendererConfiguration parameter)
{
BehaviourContext behaviourContext = new BehaviourContext();
BehaviourContext behaviourContext = new();
behaviourContext.SetUserRevision(parameter.Revision);
@ -813,6 +803,8 @@ namespace Ryujinx.Audio.Renderer.Server
public void Dispose()
{
GC.SuppressFinalize(this);
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
{
Dispose(true);
@ -828,7 +820,7 @@ namespace Ryujinx.Audio.Renderer.Server
Stop();
}
PoolMapper mapper = new PoolMapper(_processHandle, false);
PoolMapper mapper = new(_processHandle, false);
mapper.Unmap(ref _dspMemoryPoolState);
PoolMapper.ClearUsageState(_memoryPools);
@ -876,4 +868,4 @@ namespace Ryujinx.Audio.Renderer.Server
return ResultCode.UnsupportedOperation;
}
}
}
}