[Ryujinx.Audio] Address dotnet-format issues (#5362)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry
2023-07-02 01:27:18 +02:00
committed by GitHub
parent 0684b00b3c
commit 515fc32b21
207 changed files with 1354 additions and 1670 deletions

View File

@@ -76,7 +76,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
if (!info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
{
voiceState.Pitch.AsSpan().Slice(0, pitchMaxLength).CopyTo(tempBuffer);
voiceState.Pitch.AsSpan()[..pitchMaxLength].CopyTo(tempBuffer);
tempBufferIndex += pitchMaxLength;
}
@@ -107,7 +107,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
voiceState.LoopContext = memoryManager.Read<AdpcmLoopContext>(waveBuffer.Context);
}
Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y);
Span<short> tempSpan = tempBuffer[(tempBufferIndex + y)..];
int decodedSampleCount = -1;
@@ -168,7 +168,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
decodedSampleCount = PcmHelper.Decode(tempSpan, waveBufferPcmFloat, targetSampleStartOffset, targetSampleEndOffset, info.ChannelIndex, info.ChannelCount);
break;
default:
Logger.Error?.Print(LogClass.AudioRenderer, $"Unsupported sample format " + info.SampleFormat);
Logger.Error?.Print(LogClass.AudioRenderer, "Unsupported sample format " + info.SampleFormat);
break;
}
@@ -220,7 +220,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
}
}
Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer.Slice(i));
Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer[i..]);
if (info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
{
@@ -231,9 +231,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
}
else
{
Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y);
Span<short> tempSpan = tempBuffer[(tempBufferIndex + y)..];
tempSpan.Slice(0, sampleCountToDecode - y).Fill(0);
tempSpan[..(sampleCountToDecode - y)].Clear();
ToFloat(outputBuffer, outputSpanInt, sampleCountToProcess);