[Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
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@ -1,5 +1,6 @@
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using Ryujinx.Audio.Renderer.Dsp.State;
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using Ryujinx.Audio.Renderer.Parameter.Effect;
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using Ryujinx.Audio.Renderer.Server.Effect;
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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@ -8,25 +9,25 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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{
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public class ReverbCommand : ICommand
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{
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private static readonly int[] OutputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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private static readonly int[] TargetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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private static readonly int[] OutputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
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private static readonly int[] TargetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
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private static readonly int[] _outputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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private static readonly int[] _outputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
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private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
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private static readonly int[] OutputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
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private static readonly int[] TargetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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private static readonly int[] OutputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
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private static readonly int[] TargetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
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private static readonly int[] _outputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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private static readonly int[] _outputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
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private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
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private static readonly int[] OutputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
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private static readonly int[] TargetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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private static readonly int[] OutputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
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private static readonly int[] TargetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
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private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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private static readonly int[] _outputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
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private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
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private static readonly int[] OutputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
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private static readonly int[] TargetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
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private static readonly int[] OutputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
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private static readonly int[] TargetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
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private static readonly int[] _outputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
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private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
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private static readonly int[] _outputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
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private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
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public bool Enabled { get; set; }
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@ -82,10 +83,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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outputBuffers,
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inputBuffers,
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sampleCount,
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OutputEarlyIndicesTableMono,
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TargetEarlyDelayLineIndicesTableMono,
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TargetOutputFeedbackIndicesTableMono,
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OutputIndicesTableMono);
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_outputEarlyIndicesTableMono,
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_targetEarlyDelayLineIndicesTableMono,
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_targetOutputFeedbackIndicesTableMono,
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_outputIndicesTableMono);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@ -95,10 +96,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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outputBuffers,
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inputBuffers,
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sampleCount,
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OutputEarlyIndicesTableStereo,
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TargetEarlyDelayLineIndicesTableStereo,
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TargetOutputFeedbackIndicesTableStereo,
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OutputIndicesTableStereo);
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_outputEarlyIndicesTableStereo,
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_targetEarlyDelayLineIndicesTableStereo,
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_targetOutputFeedbackIndicesTableStereo,
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_outputIndicesTableStereo);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@ -108,10 +109,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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outputBuffers,
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inputBuffers,
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sampleCount,
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OutputEarlyIndicesTableQuadraphonic,
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TargetEarlyDelayLineIndicesTableQuadraphonic,
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TargetOutputFeedbackIndicesTableQuadraphonic,
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OutputIndicesTableQuadraphonic);
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_outputEarlyIndicesTableQuadraphonic,
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_targetEarlyDelayLineIndicesTableQuadraphonic,
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_targetOutputFeedbackIndicesTableQuadraphonic,
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_outputIndicesTableQuadraphonic);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@ -121,10 +122,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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outputBuffers,
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inputBuffers,
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sampleCount,
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OutputEarlyIndicesTableSurround,
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TargetEarlyDelayLineIndicesTableSurround,
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TargetOutputFeedbackIndicesTableSurround,
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OutputIndicesTableSurround);
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_outputEarlyIndicesTableSurround,
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_targetEarlyDelayLineIndicesTableSurround,
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_targetOutputFeedbackIndicesTableSurround,
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_outputIndicesTableSurround);
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}
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private unsafe void ProcessReverbGeneric(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable, ReadOnlySpan<int> outputIndicesTable)
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@ -143,7 +144,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++)
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{
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outputValues.Fill(0);
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outputValues.Clear();
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for (int i = 0; i < targetEarlyDelayLineIndicesTable.Length; i++)
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{
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@ -263,11 +264,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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if (IsEffectEnabled)
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{
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if (Parameter.Status == Server.Effect.UsageState.Invalid)
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if (Parameter.Status == UsageState.Invalid)
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{
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state = new ReverbState(ref _parameter, WorkBuffer, IsLongSizePreDelaySupported);
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}
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else if (Parameter.Status == Server.Effect.UsageState.New)
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else if (Parameter.Status == UsageState.New)
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{
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state.UpdateParameter(ref _parameter);
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}
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@ -276,4 +277,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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ProcessReverb(context, ref state);
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}
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}
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}
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}
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