[Ryujinx.Audio] Address dotnet-format issues (#5362)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry
2023-07-02 01:27:18 +02:00
committed by GitHub
parent 0684b00b3c
commit 515fc32b21
207 changed files with 1354 additions and 1670 deletions

View File

@ -1,5 +1,6 @@
using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using Ryujinx.Audio.Renderer.Server.Effect;
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
@ -8,25 +9,25 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{
public class ReverbCommand : ICommand
{
private static readonly int[] OutputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
private static readonly int[] TargetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] OutputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
private static readonly int[] TargetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
private static readonly int[] _outputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] _outputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
private static readonly int[] OutputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
private static readonly int[] TargetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] OutputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
private static readonly int[] TargetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
private static readonly int[] _outputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] _outputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
private static readonly int[] OutputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
private static readonly int[] TargetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] OutputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
private static readonly int[] TargetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] _outputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
private static readonly int[] OutputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
private static readonly int[] TargetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
private static readonly int[] OutputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
private static readonly int[] TargetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
private static readonly int[] _outputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
private static readonly int[] _outputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
public bool Enabled { get; set; }
@ -82,10 +83,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
outputBuffers,
inputBuffers,
sampleCount,
OutputEarlyIndicesTableMono,
TargetEarlyDelayLineIndicesTableMono,
TargetOutputFeedbackIndicesTableMono,
OutputIndicesTableMono);
_outputEarlyIndicesTableMono,
_targetEarlyDelayLineIndicesTableMono,
_targetOutputFeedbackIndicesTableMono,
_outputIndicesTableMono);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -95,10 +96,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
outputBuffers,
inputBuffers,
sampleCount,
OutputEarlyIndicesTableStereo,
TargetEarlyDelayLineIndicesTableStereo,
TargetOutputFeedbackIndicesTableStereo,
OutputIndicesTableStereo);
_outputEarlyIndicesTableStereo,
_targetEarlyDelayLineIndicesTableStereo,
_targetOutputFeedbackIndicesTableStereo,
_outputIndicesTableStereo);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -108,10 +109,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
outputBuffers,
inputBuffers,
sampleCount,
OutputEarlyIndicesTableQuadraphonic,
TargetEarlyDelayLineIndicesTableQuadraphonic,
TargetOutputFeedbackIndicesTableQuadraphonic,
OutputIndicesTableQuadraphonic);
_outputEarlyIndicesTableQuadraphonic,
_targetEarlyDelayLineIndicesTableQuadraphonic,
_targetOutputFeedbackIndicesTableQuadraphonic,
_outputIndicesTableQuadraphonic);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -121,10 +122,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
outputBuffers,
inputBuffers,
sampleCount,
OutputEarlyIndicesTableSurround,
TargetEarlyDelayLineIndicesTableSurround,
TargetOutputFeedbackIndicesTableSurround,
OutputIndicesTableSurround);
_outputEarlyIndicesTableSurround,
_targetEarlyDelayLineIndicesTableSurround,
_targetOutputFeedbackIndicesTableSurround,
_outputIndicesTableSurround);
}
private unsafe void ProcessReverbGeneric(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable, ReadOnlySpan<int> outputIndicesTable)
@ -143,7 +144,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++)
{
outputValues.Fill(0);
outputValues.Clear();
for (int i = 0; i < targetEarlyDelayLineIndicesTable.Length; i++)
{
@ -263,11 +264,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
if (IsEffectEnabled)
{
if (Parameter.Status == Server.Effect.UsageState.Invalid)
if (Parameter.Status == UsageState.Invalid)
{
state = new ReverbState(ref _parameter, WorkBuffer, IsLongSizePreDelaySupported);
}
else if (Parameter.Status == Server.Effect.UsageState.New)
else if (Parameter.Status == UsageState.New)
{
state.UpdateParameter(ref _parameter);
}
@ -276,4 +277,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
ProcessReverb(context, ref state);
}
}
}
}