[Ryujinx.Audio] Address dotnet-format issues (#5362)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry
2023-07-02 01:27:18 +02:00
committed by GitHub
parent 0684b00b3c
commit 515fc32b21
207 changed files with 1354 additions and 1670 deletions

View File

@ -6,12 +6,12 @@ namespace Ryujinx.Audio.Integration
{
public class HardwareDeviceImpl : IHardwareDevice
{
private IHardwareDeviceSession _session;
private uint _channelCount;
private uint _sampleRate;
private readonly IHardwareDeviceSession _session;
private readonly uint _channelCount;
private readonly uint _sampleRate;
private uint _currentBufferTag;
private byte[] _buffer;
private readonly byte[] _buffer;
public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume)
{
@ -36,7 +36,7 @@ namespace Ryujinx.Audio.Integration
DataSize = (ulong)_buffer.Length,
});
_currentBufferTag = _currentBufferTag % 4;
_currentBufferTag %= 4;
}
public void SetVolume(float volume)
@ -61,6 +61,7 @@ namespace Ryujinx.Audio.Integration
public void Dispose()
{
GC.SuppressFinalize(this);
Dispose(true);
}
@ -72,4 +73,4 @@ namespace Ryujinx.Audio.Integration
}
}
}
}
}