Spanify Graphics Abstraction Layer (#1226)

* Spanify Graphics Abstraction Layer

* Be explicit about BufferHandle size
This commit is contained in:
gdkchan
2020-05-23 06:46:09 -03:00
committed by GitHub
parent cc8dbdd3fb
commit 5011640b30
24 changed files with 208 additions and 134 deletions

View File

@ -0,0 +1,10 @@
namespace Ryujinx.Graphics.OpenGL
{
static class Constants
{
public const int MaxRenderTargets = 8;
public const int MaxViewports = 16;
public const int MaxVertexAttribs = 16;
public const int MaxVertexBuffers = 16;
}
}