Make structs readonly when applicable (#4002)

* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
This commit is contained in:
Andrey Sukharev
2022-12-05 16:47:39 +03:00
committed by GitHub
parent ae13f0ab4d
commit 4da44e09cb
133 changed files with 156 additions and 378 deletions

View File

@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <summary>
/// Memory range used for buffers.
/// </summary>
struct BufferBounds
readonly struct BufferBounds
{
/// <summary>
/// Region virtual address.