Fix a small size related issue on MapBufferEx and add the BC7U texture format
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@ -202,6 +202,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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{
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switch (Format)
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{
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case GalTextureFormat.BC7U:
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case GalTextureFormat.BC1:
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case GalTextureFormat.BC2:
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case GalTextureFormat.BC3:
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