Fix a small size related issue on MapBufferEx and add the BC7U texture format
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@ -8,6 +8,7 @@ namespace Ryujinx.Graphics.Gal
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R32 = 0xf,
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A1B5G5R5 = 0x14,
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B5G6R5 = 0x15,
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BC7U = 0x17,
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G8R8 = 0x18,
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R8 = 0x1d,
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BC1 = 0x24,
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