Simple GPU fixes (#1093)
* Implement RasterizeEnable * Match viewport count to hardware * Simplify ScissorTest tracking around Blits * Disable RasterizerDiscard around Blits and track its state * Read RasterizeEnable reg as bool and add doc
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@ -117,6 +117,9 @@ namespace Ryujinx.Graphics.Gpu.State
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/// </summary>
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private void InitializeDefaultState()
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{
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// Enable Rasterizer
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_backingMemory[(int)MethodOffset.RasterizeEnable] = 1;
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// Depth ranges.
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for (int index = 0; index < 8; index++)
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{
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