Implement alpha test using legacy functions (#1426)
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@ -31,6 +31,8 @@ namespace Ryujinx.Graphics.GAL
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void EndTransformFeedback();
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void SetAlphaTest(bool enable, float reference, CompareOp op);
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void SetBlendState(int index, BlendDescriptor blend);
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void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
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@ -61,9 +63,7 @@ namespace Ryujinx.Graphics.GAL
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void SetRasterizerDiscard(bool discard);
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void SetRenderTargetScale(float scale);
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void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask);
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void SetRenderTargets(ITexture[] colors, ITexture depthStencil);
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void SetSampler(int index, ShaderStage stage, ISampler sampler);
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