Replace constant buffer access on shader with new Load instruction (#4646)
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@@ -99,7 +99,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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if (options.Flags.HasFlag(TranslationFlags.Compute))
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{
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config = new ShaderConfig(gpuAccessor, options);
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config = new ShaderConfig(ShaderStage.Compute, gpuAccessor, options);
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program = Decoder.Decode(config, address);
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}
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