Replace constant buffer access on shader with new Load instruction (#4646)
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@ -83,7 +83,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.ImageAtomic, InstType.Special);
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Add(Instruction.IsNan, InstType.CallUnary, "isnan");
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Add(Instruction.Load, InstType.Special);
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Add(Instruction.LoadConstant, InstType.Special);
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Add(Instruction.LoadLocal, InstType.Special);
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Add(Instruction.LoadShared, InstType.Special);
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Add(Instruction.LoadStorage, InstType.Special);
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