Add support for vertex base on indexed draws, fix index buffer first (untested) (#197)
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@ -28,6 +28,6 @@ namespace Ryujinx.Graphics.Gal
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void DrawArrays(int First, int PrimCount, GalPrimitiveType PrimType);
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void DrawElements(long IboKey, int First, GalPrimitiveType PrimType);
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void DrawElements(long IboKey, int First, int VertexBase, GalPrimitiveType PrimType);
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}
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}
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