Add partial support for array of samplers, and add pass to identify them from bindless texture accesses
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@ -60,6 +60,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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texOp.Type,
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texOp.Flags,
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texOp.Handle,
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4, // TODO: Non-hardcoded array size.
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componentMask,
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sources);
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}
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