Ava UI: Mod Manager (#4390)
* Let’s start again * Read folders and such * Remove Open Mod Folder menu items * Fix folder opening, Selecting/deselecting * She works * Fix GTK * AddMod * Delete * Fix duplicate entries * Fix file check * Avalonia 11 * Style fixes * Final style fixes * Might be too general * Remove unnecessary using * Enable new mods by default * More cleanup * Fix saving metadata * Dont deseralise ModMetadata several times * Avalonia I hate you * Confirmation dialgoues * Allow selecting multiple folders * Add back secondary folder * Search both paths * Fix formatting * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Rename Title to Application * Generic locale key * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Locale Updates * GDK Feedback * Fix --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
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@ -126,29 +126,13 @@ namespace Ryujinx.Ava.UI.Controls
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}
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}
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public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
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public async void OpenModManager_Click(object sender, RoutedEventArgs args)
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{
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var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
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if (viewModel?.SelectedApplication != null)
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{
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string modsBasePath = ModLoader.GetModsBasePath();
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string titleModsPath = ModLoader.GetTitleDir(modsBasePath, viewModel.SelectedApplication.TitleId);
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OpenHelper.OpenFolder(titleModsPath);
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}
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}
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public void OpenSdModsDirectory_Click(object sender, RoutedEventArgs args)
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{
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var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
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if (viewModel?.SelectedApplication != null)
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{
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string sdModsBasePath = ModLoader.GetSdModsBasePath();
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string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
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OpenHelper.OpenFolder(titleModsPath);
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await ModManagerWindow.Show(ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
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}
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}
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