[Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
This commit is contained in:
@@ -15,7 +15,9 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
|
||||
private readonly ITickSource _tickSource;
|
||||
|
||||
#pragma warning disable IDE0052 // Remove unread private member
|
||||
private uint _stickyTransform;
|
||||
#pragma warning restore IDE0052
|
||||
|
||||
private uint _nextCallbackTicket;
|
||||
private uint _currentCallbackTicket;
|
||||
@@ -28,9 +30,9 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
Core = core;
|
||||
_tickSource = tickSource;
|
||||
|
||||
_stickyTransform = 0;
|
||||
_callbackTicket = 0;
|
||||
_nextCallbackTicket = 0;
|
||||
_stickyTransform = 0;
|
||||
_callbackTicket = 0;
|
||||
_nextCallbackTicket = 0;
|
||||
_currentCallbackTicket = 0;
|
||||
}
|
||||
|
||||
@@ -134,7 +136,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
{
|
||||
if ((width == 0 && height != 0) || (height == 0 && width != 0))
|
||||
{
|
||||
slot = BufferSlotArray.InvalidBufferSlot;
|
||||
slot = BufferSlotArray.InvalidBufferSlot;
|
||||
fence = AndroidFence.NoFence;
|
||||
|
||||
return Status.BadValue;
|
||||
@@ -157,7 +159,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
|
||||
if (status != Status.Success)
|
||||
{
|
||||
slot = BufferSlotArray.InvalidBufferSlot;
|
||||
slot = BufferSlotArray.InvalidBufferSlot;
|
||||
fence = AndroidFence.NoFence;
|
||||
|
||||
return status;
|
||||
@@ -176,7 +178,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
|
||||
if (width == 0 || height == 0)
|
||||
{
|
||||
width = (uint)Core.DefaultWidth;
|
||||
width = (uint)Core.DefaultWidth;
|
||||
height = (uint)Core.DefaultHeight;
|
||||
}
|
||||
|
||||
@@ -190,7 +192,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
{
|
||||
if (!Core.Slots[slot].IsPreallocated)
|
||||
{
|
||||
slot = BufferSlotArray.InvalidBufferSlot;
|
||||
slot = BufferSlotArray.InvalidBufferSlot;
|
||||
fence = AndroidFence.NoFence;
|
||||
|
||||
return Status.NoMemory;
|
||||
@@ -202,7 +204,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
$"available: Width = {graphicBuffer.Width} Height = {graphicBuffer.Height} Format = {graphicBuffer.Format} Usage = {graphicBuffer.Usage:x} " +
|
||||
$"requested: Width = {width} Height = {height} Format = {format} Usage = {usage:x}");
|
||||
|
||||
slot = BufferSlotArray.InvalidBufferSlot;
|
||||
slot = BufferSlotArray.InvalidBufferSlot;
|
||||
fence = AndroidFence.NoFence;
|
||||
|
||||
return Status.NoInit;
|
||||
@@ -215,8 +217,8 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
|
||||
fence = Core.Slots[slot].Fence;
|
||||
|
||||
Core.Slots[slot].Fence = AndroidFence.NoFence;
|
||||
Core.Slots[slot].QueueTime = TimeSpanType.Zero;
|
||||
Core.Slots[slot].Fence = AndroidFence.NoFence;
|
||||
Core.Slots[slot].QueueTime = TimeSpanType.Zero;
|
||||
Core.Slots[slot].PresentationTime = TimeSpanType.Zero;
|
||||
|
||||
Core.CheckSystemEventsLocked(Core.GetMaxBufferCountLocked(async));
|
||||
@@ -267,7 +269,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
if (Core.IsAbandoned)
|
||||
{
|
||||
graphicBuffer = default;
|
||||
fence = AndroidFence.NoFence;
|
||||
fence = AndroidFence.NoFence;
|
||||
|
||||
return Status.NoInit;
|
||||
}
|
||||
@@ -288,13 +290,13 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
if (nextBufferSlot == BufferSlotArray.InvalidBufferSlot)
|
||||
{
|
||||
graphicBuffer = default;
|
||||
fence = AndroidFence.NoFence;
|
||||
fence = AndroidFence.NoFence;
|
||||
|
||||
return Status.NoMemory;
|
||||
}
|
||||
|
||||
graphicBuffer = Core.Slots[nextBufferSlot].GraphicBuffer;
|
||||
fence = Core.Slots[nextBufferSlot].Fence;
|
||||
fence = Core.Slots[nextBufferSlot].Fence;
|
||||
|
||||
Core.FreeBufferLocked(nextBufferSlot);
|
||||
|
||||
@@ -326,8 +328,8 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
|
||||
Core.Slots[slot].GraphicBuffer.Set(graphicBuffer);
|
||||
|
||||
Core.Slots[slot].BufferState = BufferState.Dequeued;
|
||||
Core.Slots[slot].Fence = AndroidFence.NoFence;
|
||||
Core.Slots[slot].BufferState = BufferState.Dequeued;
|
||||
Core.Slots[slot].Fence = AndroidFence.NoFence;
|
||||
Core.Slots[slot].RequestBufferCalled = true;
|
||||
|
||||
return returnFlags;
|
||||
@@ -350,10 +352,10 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
return Status.BadValue;
|
||||
}
|
||||
|
||||
BufferItem item = new BufferItem();
|
||||
BufferItem item = new();
|
||||
|
||||
IConsumerListener frameAvailableListener = null;
|
||||
IConsumerListener frameReplaceListener = null;
|
||||
IConsumerListener frameReplaceListener = null;
|
||||
|
||||
lock (Core.Lock)
|
||||
{
|
||||
@@ -388,25 +390,25 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
return Status.BadValue;
|
||||
}
|
||||
|
||||
Core.Slots[slot].Fence = input.Fence;
|
||||
Core.Slots[slot].Fence = input.Fence;
|
||||
Core.Slots[slot].BufferState = BufferState.Queued;
|
||||
Core.FrameCounter++;
|
||||
Core.Slots[slot].FrameNumber = Core.FrameCounter;
|
||||
Core.Slots[slot].QueueTime = TimeSpanType.FromTimeSpan(_tickSource.ElapsedTime);
|
||||
Core.Slots[slot].FrameNumber = Core.FrameCounter;
|
||||
Core.Slots[slot].QueueTime = TimeSpanType.FromTimeSpan(_tickSource.ElapsedTime);
|
||||
Core.Slots[slot].PresentationTime = TimeSpanType.Zero;
|
||||
|
||||
item.AcquireCalled = Core.Slots[slot].AcquireCalled;
|
||||
item.Crop = input.Crop;
|
||||
item.Transform = input.Transform;
|
||||
item.AcquireCalled = Core.Slots[slot].AcquireCalled;
|
||||
item.Crop = input.Crop;
|
||||
item.Transform = input.Transform;
|
||||
item.TransformToDisplayInverse = (input.Transform & NativeWindowTransform.InverseDisplay) == NativeWindowTransform.InverseDisplay;
|
||||
item.ScalingMode = input.ScalingMode;
|
||||
item.Timestamp = input.Timestamp;
|
||||
item.IsAutoTimestamp = input.IsAutoTimestamp != 0;
|
||||
item.SwapInterval = input.SwapInterval;
|
||||
item.FrameNumber = Core.FrameCounter;
|
||||
item.Slot = slot;
|
||||
item.Fence = input.Fence;
|
||||
item.IsDroppable = Core.DequeueBufferCannotBlock || input.Async != 0;
|
||||
item.ScalingMode = input.ScalingMode;
|
||||
item.Timestamp = input.Timestamp;
|
||||
item.IsAutoTimestamp = input.IsAutoTimestamp != 0;
|
||||
item.SwapInterval = input.SwapInterval;
|
||||
item.FrameNumber = Core.FrameCounter;
|
||||
item.Slot = slot;
|
||||
item.Fence = input.Fence;
|
||||
item.IsDroppable = Core.DequeueBufferCannotBlock || input.Async != 0;
|
||||
|
||||
item.GraphicBuffer.Set(Core.Slots[slot].GraphicBuffer);
|
||||
item.GraphicBuffer.Object.IncrementNvMapHandleRefCount(Core.Owner);
|
||||
@@ -416,8 +418,8 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
Core.BufferHistory[Core.BufferHistoryPosition] = new BufferInfo
|
||||
{
|
||||
FrameNumber = Core.FrameCounter,
|
||||
QueueTime = Core.Slots[slot].QueueTime,
|
||||
State = BufferState.Queued
|
||||
QueueTime = Core.Slots[slot].QueueTime,
|
||||
State = BufferState.Queued,
|
||||
};
|
||||
|
||||
_stickyTransform = input.StickyTransform;
|
||||
@@ -460,10 +462,10 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
|
||||
output = new QueueBufferOutput
|
||||
{
|
||||
Width = (uint)Core.DefaultWidth,
|
||||
Height = (uint)Core.DefaultHeight,
|
||||
TransformHint = Core.TransformHint,
|
||||
NumPendingBuffers = (uint)Core.Queue.Count
|
||||
Width = (uint)Core.DefaultWidth,
|
||||
Height = (uint)Core.DefaultHeight,
|
||||
TransformHint = Core.TransformHint,
|
||||
NumPendingBuffers = (uint)Core.Queue.Count,
|
||||
};
|
||||
|
||||
if ((input.StickyTransform & 8) != 0)
|
||||
@@ -506,7 +508,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
|
||||
Core.Slots[slot].BufferState = BufferState.Free;
|
||||
Core.Slots[slot].FrameNumber = 0;
|
||||
Core.Slots[slot].Fence = fence;
|
||||
Core.Slots[slot].Fence = fence;
|
||||
Core.SignalDequeueEvent();
|
||||
Core.SignalWaitBufferFreeEvent();
|
||||
}
|
||||
@@ -568,7 +570,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
return Status.BadValue;
|
||||
}
|
||||
|
||||
Core.BufferHasBeenQueued = false;
|
||||
Core.BufferHasBeenQueued = false;
|
||||
Core.DequeueBufferCannotBlock = Core.ConsumerControlledByApp && producerControlledByApp;
|
||||
|
||||
switch (api)
|
||||
@@ -578,11 +580,11 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
case NativeWindowApi.Media:
|
||||
case NativeWindowApi.Camera:
|
||||
Core.ProducerListener = listener;
|
||||
Core.ConnectedApi = api;
|
||||
Core.ConnectedApi = api;
|
||||
|
||||
output.Width = (uint)Core.DefaultWidth;
|
||||
output.Height = (uint)Core.DefaultHeight;
|
||||
output.TransformHint = Core.TransformHint;
|
||||
output.Width = (uint)Core.DefaultWidth;
|
||||
output.Height = (uint)Core.DefaultHeight;
|
||||
output.TransformHint = Core.TransformHint;
|
||||
output.NumPendingBuffers = (uint)Core.Queue.Count;
|
||||
|
||||
if (NxSettings.Settings.TryGetValue("nv!nvn_no_vsync_capability", out object noVSyncCapability) && (bool)noVSyncCapability)
|
||||
@@ -627,7 +629,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
producerListener = Core.ProducerListener;
|
||||
|
||||
Core.ProducerListener = null;
|
||||
Core.ConnectedApi = NativeWindowApi.NoApi;
|
||||
Core.ConnectedApi = NativeWindowApi.NoApi;
|
||||
|
||||
Core.SignalWaitBufferFreeEvent();
|
||||
Core.SignalFrameAvailableEvent();
|
||||
@@ -667,13 +669,13 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
|
||||
lock (Core.Lock)
|
||||
{
|
||||
Core.Slots[slot].BufferState = BufferState.Free;
|
||||
Core.Slots[slot].Fence = AndroidFence.NoFence;
|
||||
Core.Slots[slot].RequestBufferCalled = false;
|
||||
Core.Slots[slot].AcquireCalled = false;
|
||||
Core.Slots[slot].BufferState = BufferState.Free;
|
||||
Core.Slots[slot].Fence = AndroidFence.NoFence;
|
||||
Core.Slots[slot].RequestBufferCalled = false;
|
||||
Core.Slots[slot].AcquireCalled = false;
|
||||
Core.Slots[slot].NeedsCleanupOnRelease = false;
|
||||
Core.Slots[slot].IsPreallocated = !graphicBuffer.IsNull;
|
||||
Core.Slots[slot].FrameNumber = 0;
|
||||
Core.Slots[slot].IsPreallocated = !graphicBuffer.IsNull;
|
||||
Core.Slots[slot].FrameNumber = 0;
|
||||
|
||||
Core.Slots[slot].GraphicBuffer.Set(graphicBuffer);
|
||||
|
||||
@@ -689,8 +691,8 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
{
|
||||
// NOTE: Nintendo set the default width, height and format from the GraphicBuffer..
|
||||
// This is entirely wrong and should only be controlled by the consumer...
|
||||
Core.DefaultWidth = graphicBuffer.Object.Width;
|
||||
Core.DefaultHeight = graphicBuffer.Object.Height;
|
||||
Core.DefaultWidth = graphicBuffer.Object.Width;
|
||||
Core.DefaultHeight = graphicBuffer.Object.Height;
|
||||
Core.DefaultBufferFormat = graphicBuffer.Object.Format;
|
||||
}
|
||||
else
|
||||
@@ -729,7 +731,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
{
|
||||
bool tryAgain = true;
|
||||
|
||||
freeSlot = BufferSlotArray.InvalidBufferSlot;
|
||||
freeSlot = BufferSlotArray.InvalidBufferSlot;
|
||||
returnStatus = Status.Success;
|
||||
|
||||
while (tryAgain)
|
||||
|
Reference in New Issue
Block a user