[Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
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@ -110,16 +110,16 @@ namespace Ryujinx.HLE.HOS
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private readonly Dictionary<ulong, ModCache> _appMods; // key is TitleId
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private PatchCache _patches;
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private static readonly EnumerationOptions DirEnumOptions;
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private static readonly EnumerationOptions _dirEnumOptions;
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static ModLoader()
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{
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DirEnumOptions = new EnumerationOptions
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_dirEnumOptions = new EnumerationOptions
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{
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MatchCasing = MatchCasing.CaseInsensitive,
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MatchType = MatchType.Simple,
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RecurseSubdirectories = false,
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ReturnSpecialDirectories = false
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ReturnSpecialDirectories = false,
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};
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}
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@ -137,7 +137,7 @@ namespace Ryujinx.HLE.HOS
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private static bool StrEquals(string s1, string s2) => string.Equals(s1, s2, StringComparison.OrdinalIgnoreCase);
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public static string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath());
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public static string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath());
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public static string GetSdModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetSdModsPath());
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private static string EnsureBaseDirStructure(string modsBasePath)
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@ -154,7 +154,7 @@ namespace Ryujinx.HLE.HOS
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}
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private static DirectoryInfo FindTitleDir(DirectoryInfo contentsDir, string titleId)
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=> contentsDir.EnumerateDirectories(titleId, DirEnumOptions).FirstOrDefault();
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=> contentsDir.EnumerateDirectories(titleId, _dirEnumOptions).FirstOrDefault();
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private static void AddModsFromDirectory(ModCache mods, DirectoryInfo dir, string titleId)
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{
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@ -218,15 +218,18 @@ namespace Ryujinx.HLE.HOS
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if (StrEquals(AmsNsoPatchDir, patchDir.Name))
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{
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patches = cache.NsoPatches; type = "NSO";
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patches = cache.NsoPatches;
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type = "NSO";
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}
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else if (StrEquals(AmsNroPatchDir, patchDir.Name))
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{
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patches = cache.NroPatches; type = "NRO";
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patches = cache.NroPatches;
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type = "NRO";
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}
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else if (StrEquals(AmsKipPatchDir, patchDir.Name))
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{
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patches = cache.KipPatches; type = "KIP";
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patches = cache.KipPatches;
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type = "KIP";
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}
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else
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{
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@ -352,7 +355,7 @@ namespace Ryujinx.HLE.HOS
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}
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// Start a new cheat section.
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cheatName = line.Substring(1, line.Length - 2);
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cheatName = line[1..^1];
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instructions = new List<string>();
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}
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else if (line.Length > 0)
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@ -528,7 +531,7 @@ namespace Ryujinx.HLE.HOS
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Logger.Warning?.Print(LogClass.ModLoader, "Multiple ExeFS partition replacements detected");
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}
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Logger.Info?.Print(LogClass.ModLoader, $"Using replacement ExeFS partition");
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Logger.Info?.Print(LogClass.ModLoader, "Using replacement ExeFS partition");
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exefs = new PartitionFileSystem(mods.ExefsContainers[0].Path.OpenRead().AsStorage());
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@ -549,7 +552,7 @@ namespace Ryujinx.HLE.HOS
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ModLoadResult modLoadResult = new()
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{
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Stubs = new BitVector32(),
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Replaces = new BitVector32()
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Replaces = new BitVector32(),
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};
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if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsDirs.Count == 0)
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@ -559,7 +562,7 @@ namespace Ryujinx.HLE.HOS
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if (nsos.Length != ProcessConst.ExeFsPrefixes.Length)
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{
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throw new ArgumentOutOfRangeException("NSO Count is incorrect");
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throw new ArgumentOutOfRangeException(nameof(nsos), nsos.Length, "NSO Count is incorrect");
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}
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var exeMods = mods.ExefsDirs;
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@ -622,7 +625,10 @@ namespace Ryujinx.HLE.HOS
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{
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var nroPatches = _patches.NroPatches;
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if (nroPatches.Count == 0) return;
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if (nroPatches.Count == 0)
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{
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return;
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}
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// NRO patches aren't offset relative to header unlike NSO
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// according to Atmosphere's ro patcher module
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@ -682,7 +688,7 @@ namespace Ryujinx.HLE.HOS
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EnableCheats(titleId, tamperMachine);
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}
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internal void EnableCheats(ulong titleId, TamperMachine tamperMachine)
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internal static void EnableCheats(ulong titleId, TamperMachine tamperMachine)
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{
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var contentDirectory = FindTitleDir(new DirectoryInfo(Path.Combine(GetModsBasePath(), AmsContentsDir)), $"{titleId:x16}");
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string enabledCheatsPath = Path.Combine(contentDirectory.FullName, CheatDir, "enabled.txt");
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@ -708,7 +714,7 @@ namespace Ryujinx.HLE.HOS
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{
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NsoExecutable nso => Convert.ToHexString(nso.BuildId.ItemsRo.ToArray()).TrimEnd('0'),
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NroExecutable nro => Convert.ToHexString(nro.Header.BuildId).TrimEnd('0'),
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_ => string.Empty
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_ => string.Empty,
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}).ToList();
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int GetIndex(string buildId) => buildIds.FindIndex(id => id == buildId); // O(n) but list is small
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@ -767,4 +773,4 @@ namespace Ryujinx.HLE.HOS
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return count > 0;
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}
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}
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}
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}
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