frontend: Add a SDL2 headless window (#2310)
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24
Ryujinx.Headless.SDL2/StatusUpdatedEventArgs.cs
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24
Ryujinx.Headless.SDL2/StatusUpdatedEventArgs.cs
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using System;
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namespace Ryujinx.Headless.SDL2
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{
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class StatusUpdatedEventArgs : EventArgs
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{
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public bool VSyncEnabled;
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public string DockedMode;
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public string AspectRatio;
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public string GameStatus;
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public string FifoStatus;
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public string GpuName;
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public StatusUpdatedEventArgs(bool vSyncEnabled, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
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{
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VSyncEnabled = vSyncEnabled;
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DockedMode = dockedMode;
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AspectRatio = aspectRatio;
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GameStatus = gameStatus;
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FifoStatus = fifoStatus;
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GpuName = gpuName;
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}
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}
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}
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