Extend bindless elimination to catch a few more specific cases (#6921)

* Catch more cases on bindless elimination

* Match blocks with the same comparison condition

* Shader cache version bump
This commit is contained in:
gdkchan
2024-06-16 14:46:27 -03:00
committed by GitHub
parent 5a878ae9af
commit 3193ef1083
8 changed files with 137 additions and 30 deletions

View File

@@ -34,6 +34,50 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return elemIndexSrc.Type == OperandType.Constant && elemIndexSrc.Value == elemIndex;
}
private static bool IsSameOperand(Operand x, Operand y)
{
if (x.Type != y.Type || x.Value != y.Value)
{
return false;
}
// TODO: Handle Load operations with the same storage and the same constant parameters.
return x == y || x.Type == OperandType.Constant || x.Type == OperandType.ConstantBuffer;
}
private static bool AreAllSourcesEqual(INode node, INode otherNode)
{
if (node.SourcesCount != otherNode.SourcesCount)
{
return false;
}
for (int index = 0; index < node.SourcesCount; index++)
{
if (!IsSameOperand(node.GetSource(index), otherNode.GetSource(index)))
{
return false;
}
}
return true;
}
public static bool AreAllSourcesTheSameOperand(INode node)
{
Operand firstSrc = node.GetSource(0);
for (int index = 1; index < node.SourcesCount; index++)
{
if (!IsSameOperand(firstSrc, node.GetSource(index)))
{
return false;
}
}
return true;
}
private static Operation FindBranchSource(BasicBlock block)
{
foreach (BasicBlock sourceBlock in block.Predecessors)
@@ -55,6 +99,19 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return inst == Instruction.BranchIfFalse || inst == Instruction.BranchIfTrue;
}
private static bool IsSameCondition(Operand currentCondition, Operand queryCondition)
{
if (currentCondition == queryCondition)
{
return true;
}
return currentCondition.AsgOp is Operation currentOperation &&
queryCondition.AsgOp is Operation queryOperation &&
currentOperation.Inst == queryOperation.Inst &&
AreAllSourcesEqual(currentOperation, queryOperation);
}
private static bool BlockConditionsMatch(BasicBlock currentBlock, BasicBlock queryBlock)
{
// Check if all the conditions for the query block are satisfied by the current block.
@@ -70,10 +127,10 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return currentBranch != null && queryBranch != null &&
currentBranch.Inst == queryBranch.Inst &&
currentCondition == queryCondition;
IsSameCondition(currentCondition, queryCondition);
}
public static Operand FindLastOperation(Operand source, BasicBlock block)
public static Operand FindLastOperation(Operand source, BasicBlock block, bool recurse = true)
{
if (source.AsgOp is PhiNode phiNode)
{
@@ -84,10 +141,23 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
for (int i = phiNode.SourcesCount - 1; i >= 0; i--)
{
BasicBlock phiBlock = phiNode.GetBlock(i);
Operand phiSource = phiNode.GetSource(i);
if (BlockConditionsMatch(block, phiBlock))
{
return phiNode.GetSource(i);
return phiSource;
}
else if (recurse && phiSource.AsgOp is PhiNode)
{
// Phi source is another phi.
// Let's check if that phi has a block that matches our condition.
Operand match = FindLastOperation(phiSource, block, false);
if (match != phiSource)
{
return match;
}
}
}
}