Extend bindless elimination to catch a few more specific cases (#6921)
* Catch more cases on bindless elimination * Match blocks with the same comparison condition * Shader cache version bump
This commit is contained in:
@@ -34,6 +34,50 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
return elemIndexSrc.Type == OperandType.Constant && elemIndexSrc.Value == elemIndex;
|
||||
}
|
||||
|
||||
private static bool IsSameOperand(Operand x, Operand y)
|
||||
{
|
||||
if (x.Type != y.Type || x.Value != y.Value)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: Handle Load operations with the same storage and the same constant parameters.
|
||||
return x == y || x.Type == OperandType.Constant || x.Type == OperandType.ConstantBuffer;
|
||||
}
|
||||
|
||||
private static bool AreAllSourcesEqual(INode node, INode otherNode)
|
||||
{
|
||||
if (node.SourcesCount != otherNode.SourcesCount)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int index = 0; index < node.SourcesCount; index++)
|
||||
{
|
||||
if (!IsSameOperand(node.GetSource(index), otherNode.GetSource(index)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool AreAllSourcesTheSameOperand(INode node)
|
||||
{
|
||||
Operand firstSrc = node.GetSource(0);
|
||||
|
||||
for (int index = 1; index < node.SourcesCount; index++)
|
||||
{
|
||||
if (!IsSameOperand(firstSrc, node.GetSource(index)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static Operation FindBranchSource(BasicBlock block)
|
||||
{
|
||||
foreach (BasicBlock sourceBlock in block.Predecessors)
|
||||
@@ -55,6 +99,19 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
return inst == Instruction.BranchIfFalse || inst == Instruction.BranchIfTrue;
|
||||
}
|
||||
|
||||
private static bool IsSameCondition(Operand currentCondition, Operand queryCondition)
|
||||
{
|
||||
if (currentCondition == queryCondition)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return currentCondition.AsgOp is Operation currentOperation &&
|
||||
queryCondition.AsgOp is Operation queryOperation &&
|
||||
currentOperation.Inst == queryOperation.Inst &&
|
||||
AreAllSourcesEqual(currentOperation, queryOperation);
|
||||
}
|
||||
|
||||
private static bool BlockConditionsMatch(BasicBlock currentBlock, BasicBlock queryBlock)
|
||||
{
|
||||
// Check if all the conditions for the query block are satisfied by the current block.
|
||||
@@ -70,10 +127,10 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
|
||||
return currentBranch != null && queryBranch != null &&
|
||||
currentBranch.Inst == queryBranch.Inst &&
|
||||
currentCondition == queryCondition;
|
||||
IsSameCondition(currentCondition, queryCondition);
|
||||
}
|
||||
|
||||
public static Operand FindLastOperation(Operand source, BasicBlock block)
|
||||
public static Operand FindLastOperation(Operand source, BasicBlock block, bool recurse = true)
|
||||
{
|
||||
if (source.AsgOp is PhiNode phiNode)
|
||||
{
|
||||
@@ -84,10 +141,23 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||
for (int i = phiNode.SourcesCount - 1; i >= 0; i--)
|
||||
{
|
||||
BasicBlock phiBlock = phiNode.GetBlock(i);
|
||||
Operand phiSource = phiNode.GetSource(i);
|
||||
|
||||
if (BlockConditionsMatch(block, phiBlock))
|
||||
{
|
||||
return phiNode.GetSource(i);
|
||||
return phiSource;
|
||||
}
|
||||
else if (recurse && phiSource.AsgOp is PhiNode)
|
||||
{
|
||||
// Phi source is another phi.
|
||||
// Let's check if that phi has a block that matches our condition.
|
||||
|
||||
Operand match = FindLastOperation(phiSource, block, false);
|
||||
|
||||
if (match != phiSource)
|
||||
{
|
||||
return match;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user