Extend bindless elimination to catch a few more specific cases (#6921)
* Catch more cases on bindless elimination * Match blocks with the same comparison condition * Shader cache version bump
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@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
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if (op.BVal)
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{
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context.Copy(dest, context.ConditionalSelect(res, ConstF(1), Const(0)));
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context.Copy(dest, context.ConditionalSelect(res, ConstF(1), ConstF(0)));
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}
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else
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{
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