Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542)

* Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor

* Shader cache version bump
This commit is contained in:
gdkchan
2021-08-11 18:56:59 -03:00
committed by GitHub
parent d44d8f2eb6
commit 3148c0c21c
4 changed files with 43 additions and 59 deletions

View File

@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Represents a GPU state and memory accessor.
/// </summary>
class GpuAccessor : TextureDescriptorCapableGpuAccessor
class GpuAccessor : TextureDescriptorCapableGpuAccessor, IGpuAccessor
{
private readonly GpuChannel _channel;
private readonly GpuAccessorState _state;