HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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@ -121,11 +121,11 @@ namespace Ryujinx.HLE.HOS.Services.Time
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uint totalLocationNameCount = context.RequestData.ReadUInt32();
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UInt128 timeZoneRuleVersion = context.RequestData.ReadStruct<UInt128>();
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(long bufferPosition, long bufferSize) = context.Request.GetBufferType0x21();
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(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x21();
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byte[] temp = new byte[bufferSize];
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context.Memory.Read((ulong)bufferPosition, temp);
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context.Memory.Read(bufferPosition, temp);
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using (MemoryStream timeZoneBinaryStream = new MemoryStream(temp))
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{
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