HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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@ -6,10 +6,10 @@ namespace Ryujinx.HLE.FileSystem.Content
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{
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public string ContentPath { get; private set; }
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public int Flag { get; private set; }
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public long TitleId { get; private set; }
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public ulong TitleId { get; private set; }
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public NcaContentType ContentType { get; private set; }
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public LocationEntry(string contentPath, int flag, long titleId, NcaContentType contentType)
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public LocationEntry(string contentPath, int flag, ulong titleId, NcaContentType contentType)
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{
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ContentPath = contentPath;
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Flag = flag;
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