Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
This commit is contained in:
@ -2,7 +2,9 @@ namespace ARMeilleure.Decoders
|
||||
{
|
||||
class OpCodeT16BReg : OpCodeT16, IOpCode32BReg
|
||||
{
|
||||
public int Rm { get; private set; }
|
||||
public int Rm { get; }
|
||||
|
||||
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeT16BReg(inst, address, opCode);
|
||||
|
||||
public OpCodeT16BReg(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
||||
{
|
||||
|
Reference in New Issue
Block a user