Somewhat better NvFlinger (I guess) (fixes #30)
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@@ -4,6 +4,14 @@
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<TargetFramework>netcoreapp2.0</TargetFramework>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="OpenTK.NETCore" Version="1.1.2749.6433" />
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</ItemGroup>
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@@ -12,4 +20,13 @@
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<ProjectReference Include="..\ChocolArm64\ChocolArm64.csproj" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Gal\OpenGL\FbVtxShader.glsl">
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<LogicalName>GlFbVtxShader</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Gal\OpenGL\FbFragShader.glsl">
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<LogicalName>GlFbFragShader</LogicalName>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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