Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
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@ -39,7 +39,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
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protected int RawType;
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public bool IsFp16 { get; }
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public bool IsFp16 { get; protected set; }
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public OpCodeTextureScalar(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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