Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
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@ -241,7 +241,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
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private static bool IsBranch(OpCode opCode)
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{
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return (opCode is OpCodeBranch && opCode.Emitter != InstEmit.Ssy) ||
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return (opCode is OpCodeBranch opBranch && !opBranch.PushTarget) ||
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opCode is OpCodeSync ||
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opCode is OpCodeExit;
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}
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