Extend bindless elimination to see through shuffle (#5958)

* Extend bindless elimination to see through shuffle

* Shader cache version bump
This commit is contained in:
gdkchan
2023-11-22 20:51:51 -03:00
committed by GitHub
parent 70d65d3d8e
commit 21cd4c0c00
2 changed files with 11 additions and 2 deletions

View File

@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 5957;
private const uint CodeGenVersion = 5958;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";