Use copy dependencies for the Intel/AMD view format workaround (#2144)
* This might help AMD a bit * Removal of old workaround.
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@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.GAL
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public bool SupportsAstcCompression { get; }
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public bool SupportsImageLoadFormatted { get; }
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public bool SupportsNonConstantTextureOffset { get; }
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public bool SupportsMismatchingViewFormat { get; }
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public bool SupportsViewportSwizzle { get; }
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public int MaximumComputeSharedMemorySize { get; }
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@ -15,6 +16,7 @@ namespace Ryujinx.Graphics.GAL
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bool supportsAstcCompression,
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bool supportsImageLoadFormatted,
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bool supportsNonConstantTextureOffset,
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bool supportsMismatchingViewFormat,
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bool supportsViewportSwizzle,
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int maximumComputeSharedMemorySize,
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float maximumSupportedAnisotropy,
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@ -23,6 +25,7 @@ namespace Ryujinx.Graphics.GAL
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SupportsAstcCompression = supportsAstcCompression;
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SupportsImageLoadFormatted = supportsImageLoadFormatted;
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SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
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SupportsMismatchingViewFormat = supportsMismatchingViewFormat;
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SupportsViewportSwizzle = supportsViewportSwizzle;
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MaximumComputeSharedMemorySize = maximumComputeSharedMemorySize;
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MaximumSupportedAnisotropy = maximumSupportedAnisotropy;
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