Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
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@ -4,14 +4,14 @@ namespace Ryujinx.Graphics.VDec
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{
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static class DecoderHelper
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{
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public static byte[] Combine(byte[] Arr0, byte[] Arr1)
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public static byte[] Combine(byte[] arr0, byte[] arr1)
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{
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byte[] Output = new byte[Arr0.Length + Arr1.Length];
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byte[] output = new byte[arr0.Length + arr1.Length];
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Buffer.BlockCopy(Arr0, 0, Output, 0, Arr0.Length);
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Buffer.BlockCopy(Arr1, 0, Output, Arr0.Length, Arr1.Length);
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Buffer.BlockCopy(arr0, 0, output, 0, arr0.Length);
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Buffer.BlockCopy(arr1, 0, output, arr0.Length, arr1.Length);
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return Output;
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return output;
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}
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}
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}
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