Initial support for image stores, support texture sample on compute
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@ -26,7 +26,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
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clearColor.Blue,
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clearColor.Alpha);
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_context.Renderer.GraphicsPipeline.ClearRenderTargetColor(
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_context.Renderer.Pipeline.ClearRenderTargetColor(
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index,
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componentMask,
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color);
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@ -44,7 +44,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
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stencilMask = _context.State.GetStencilTestState().FrontMask;
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}
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_context.Renderer.GraphicsPipeline.ClearRenderTargetDepthStencil(
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_context.Renderer.Pipeline.ClearRenderTargetDepthStencil(
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depthValue,
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clearDepth,
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stencilValue,
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