Address PR feedback
Add TODO comment for GL_EXT_polygon_offset_clamp
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@ -15,8 +15,8 @@ namespace Ryujinx.Graphics.OpenGL
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public static bool SupportsAstcCompression => _supportsAstcCompression.Value;
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public static bool SupportsNonConstantTextureOffset => _isNvidiaDriver.Value;
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public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value;
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public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value;
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public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value;
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public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value;
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private static bool HasExtension(string name)
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{
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@ -471,6 +471,7 @@ namespace Ryujinx.Graphics.OpenGL
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}
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GL.PolygonOffset(factor, units);
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// TODO: Enable when GL_EXT_polygon_offset_clamp is supported.
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// GL.PolygonOffsetClamp(factor, units, clamp);
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}
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