Initial work
This commit is contained in:
25
Ryujinx.Graphics.Shader/Decoders/BitfieldExtensions.cs
Normal file
25
Ryujinx.Graphics.Shader/Decoders/BitfieldExtensions.cs
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@ -0,0 +1,25 @@
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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static class BitfieldExtensions
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{
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public static bool Extract(this int value, int lsb)
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{
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return ((int)(value >> lsb) & 1) != 0;
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}
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public static int Extract(this int value, int lsb, int length)
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{
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return (int)(value >> lsb) & (int)(uint.MaxValue >> (32 - length));
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}
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public static bool Extract(this long value, int lsb)
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{
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return ((int)(value >> lsb) & 1) != 0;
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}
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public static int Extract(this long value, int lsb, int length)
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{
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return (int)(value >> lsb) & (int)(uint.MaxValue >> (32 - length));
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}
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}
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}
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117
Ryujinx.Graphics.Shader/Decoders/Block.cs
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117
Ryujinx.Graphics.Shader/Decoders/Block.cs
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@ -0,0 +1,117 @@
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class Block
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{
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public ulong Address { get; set; }
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public ulong EndAddress { get; set; }
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public Block Next { get; set; }
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public Block Branch { get; set; }
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public List<OpCode> OpCodes { get; }
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public List<OpCodeSsy> SsyOpCodes { get; }
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public Block(ulong address)
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{
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Address = address;
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OpCodes = new List<OpCode>();
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SsyOpCodes = new List<OpCodeSsy>();
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}
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public void Split(Block rightBlock)
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{
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int splitIndex = BinarySearch(OpCodes, rightBlock.Address);
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if (OpCodes[splitIndex].Address < rightBlock.Address)
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{
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splitIndex++;
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}
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int splitCount = OpCodes.Count - splitIndex;
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if (splitCount <= 0)
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{
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throw new ArgumentException("Can't split at right block address.");
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}
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rightBlock.EndAddress = EndAddress;
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rightBlock.Next = Next;
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rightBlock.Branch = Branch;
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rightBlock.OpCodes.AddRange(OpCodes.GetRange(splitIndex, splitCount));
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rightBlock.UpdateSsyOpCodes();
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EndAddress = rightBlock.Address;
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Next = rightBlock;
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Branch = null;
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OpCodes.RemoveRange(splitIndex, splitCount);
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UpdateSsyOpCodes();
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}
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private static int BinarySearch(List<OpCode> opCodes, ulong address)
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{
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int left = 0;
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int middle = 0;
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int right = opCodes.Count - 1;
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while (left <= right)
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{
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int size = right - left;
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middle = left + (size >> 1);
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OpCode opCode = opCodes[middle];
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if (address == opCode.Address)
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{
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break;
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}
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if (address < opCode.Address)
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{
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right = middle - 1;
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}
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else
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{
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left = middle + 1;
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}
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}
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return middle;
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}
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public OpCode GetLastOp()
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{
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if (OpCodes.Count != 0)
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{
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return OpCodes[OpCodes.Count - 1];
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}
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return null;
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}
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public void UpdateSsyOpCodes()
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{
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SsyOpCodes.Clear();
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for (int index = 0; index < OpCodes.Count; index++)
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{
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if (!(OpCodes[index] is OpCodeSsy op))
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{
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continue;
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}
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SsyOpCodes.Add(op);
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}
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}
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}
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}
|
45
Ryujinx.Graphics.Shader/Decoders/Condition.cs
Normal file
45
Ryujinx.Graphics.Shader/Decoders/Condition.cs
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@ -0,0 +1,45 @@
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum Condition
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{
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Less = 1 << 0,
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Equal = 1 << 1,
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Greater = 1 << 2,
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Nan = 1 << 3,
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Unsigned = 1 << 4,
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Never = 0,
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LessOrEqual = Less | Equal,
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NotEqual = Less | Greater,
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GreaterOrEqual = Greater | Equal,
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Number = Greater | Equal | Less,
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LessUnordered = Less | Nan,
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EqualUnordered = Equal | Nan,
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LessOrEqualUnordered = LessOrEqual | Nan,
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GreaterUnordered = Greater | Nan,
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NotEqualUnordered = NotEqual | Nan,
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GreaterOrEqualUnordered = GreaterOrEqual | Nan,
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Always = 0xf,
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Off = Unsigned | Never,
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Lower = Unsigned | Less,
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Sff = Unsigned | Equal,
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LowerOrSame = Unsigned | LessOrEqual,
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Higher = Unsigned | Greater,
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Sft = Unsigned | NotEqual,
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HigherOrSame = Unsigned | GreaterOrEqual,
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Oft = Unsigned | Always,
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CsmTa = 0x18,
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CsmTr = 0x19,
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CsmMx = 0x1a,
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FcsmTa = 0x1b,
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FcsmTr = 0x1c,
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FcsmMx = 0x1d,
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Rle = 0x1e,
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Rgt = 0x1f
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}
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}
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10
Ryujinx.Graphics.Shader/Decoders/ConditionalOperation.cs
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10
Ryujinx.Graphics.Shader/Decoders/ConditionalOperation.cs
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@ -0,0 +1,10 @@
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum ConditionalOperation
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{
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False = 0,
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True = 1,
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Zero = 2,
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NotZero = 3
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}
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}
|
407
Ryujinx.Graphics.Shader/Decoders/Decoder.cs
Normal file
407
Ryujinx.Graphics.Shader/Decoders/Decoder.cs
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@ -0,0 +1,407 @@
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using Ryujinx.Graphics.Shader.Instructions;
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using System;
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using System.Buffers.Binary;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection.Emit;
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using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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static class Decoder
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{
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private delegate object OpActivator(InstEmitter emitter, ulong address, long opCode);
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private static ConcurrentDictionary<Type, OpActivator> _opActivators;
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static Decoder()
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{
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_opActivators = new ConcurrentDictionary<Type, OpActivator>();
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}
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public static Block[] Decode(Span<byte> code, ulong headerSize)
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{
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List<Block> blocks = new List<Block>();
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Queue<Block> workQueue = new Queue<Block>();
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Dictionary<ulong, Block> visited = new Dictionary<ulong, Block>();
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Block GetBlock(ulong blkAddress)
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{
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if (!visited.TryGetValue(blkAddress, out Block block))
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{
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block = new Block(blkAddress);
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workQueue.Enqueue(block);
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visited.Add(blkAddress, block);
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}
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return block;
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}
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ulong startAddress = headerSize;
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GetBlock(startAddress);
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while (workQueue.TryDequeue(out Block currBlock))
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{
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// Check if the current block is inside another block.
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if (BinarySearch(blocks, currBlock.Address, out int nBlkIndex))
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{
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Block nBlock = blocks[nBlkIndex];
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if (nBlock.Address == currBlock.Address)
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{
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throw new InvalidOperationException("Found duplicate block address on the list.");
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}
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nBlock.Split(currBlock);
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blocks.Insert(nBlkIndex + 1, currBlock);
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continue;
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}
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// If we have a block after the current one, set the limit address.
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ulong limitAddress = (ulong)code.Length;
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if (nBlkIndex != blocks.Count)
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{
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Block nBlock = blocks[nBlkIndex];
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int nextIndex = nBlkIndex + 1;
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if (nBlock.Address < currBlock.Address && nextIndex < blocks.Count)
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{
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limitAddress = blocks[nextIndex].Address;
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}
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else if (nBlock.Address > currBlock.Address)
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{
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limitAddress = blocks[nBlkIndex].Address;
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}
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}
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FillBlock(code, currBlock, limitAddress, startAddress);
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if (currBlock.OpCodes.Count != 0)
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{
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foreach (OpCodeSsy ssyOp in currBlock.SsyOpCodes)
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{
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GetBlock(ssyOp.GetAbsoluteAddress());
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}
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// Set child blocks. "Branch" is the block the branch instruction
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// points to (when taken), "Next" is the block at the next address,
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// executed when the branch is not taken. For Unconditional Branches
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// or end of program, Next is null.
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OpCode lastOp = currBlock.GetLastOp();
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if (lastOp is OpCodeBranch op)
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{
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currBlock.Branch = GetBlock(op.GetAbsoluteAddress());
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}
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if (!IsUnconditionalBranch(lastOp))
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{
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currBlock.Next = GetBlock(currBlock.EndAddress);
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}
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}
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// Insert the new block on the list (sorted by address).
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if (blocks.Count != 0)
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{
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Block nBlock = blocks[nBlkIndex];
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blocks.Insert(nBlkIndex + (nBlock.Address < currBlock.Address ? 1 : 0), currBlock);
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}
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else
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{
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blocks.Add(currBlock);
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}
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}
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foreach (Block ssyBlock in blocks.Where(x => x.SsyOpCodes.Count != 0))
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{
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for (int ssyIndex = 0; ssyIndex < ssyBlock.SsyOpCodes.Count; ssyIndex++)
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{
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||||
PropagateSsy(visited, ssyBlock, ssyIndex);
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}
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||||
}
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return blocks.ToArray();
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}
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private static bool BinarySearch(List<Block> blocks, ulong address, out int index)
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||||
{
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index = 0;
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||||
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||||
int left = 0;
|
||||
int right = blocks.Count - 1;
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||||
|
||||
while (left <= right)
|
||||
{
|
||||
int size = right - left;
|
||||
|
||||
int middle = left + (size >> 1);
|
||||
|
||||
Block block = blocks[middle];
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||||
|
||||
index = middle;
|
||||
|
||||
if (address >= block.Address && address < block.EndAddress)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (address < block.Address)
|
||||
{
|
||||
right = middle - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
left = middle + 1;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void FillBlock(
|
||||
Span<byte> code,
|
||||
Block block,
|
||||
ulong limitAddress,
|
||||
ulong startAddress)
|
||||
{
|
||||
ulong address = block.Address;
|
||||
|
||||
do
|
||||
{
|
||||
if (address >= limitAddress)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
// Ignore scheduling instructions, which are written every 32 bytes.
|
||||
if (((address - startAddress) & 0x1f) == 0)
|
||||
{
|
||||
address += 8;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
uint word0 = BinaryPrimitives.ReadUInt32LittleEndian(code.Slice((int)address));
|
||||
uint word1 = BinaryPrimitives.ReadUInt32LittleEndian(code.Slice((int)address + 4));
|
||||
|
||||
ulong opAddress = address;
|
||||
|
||||
address += 8;
|
||||
|
||||
long opCode = word0 | (long)word1 << 32;
|
||||
|
||||
(InstEmitter emitter, Type opCodeType) = OpCodeTable.GetEmitter(opCode);
|
||||
|
||||
if (emitter == null)
|
||||
{
|
||||
// TODO: Warning, illegal encoding.
|
||||
|
||||
block.OpCodes.Add(new OpCode(null, opAddress, opCode));
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
OpCode op = MakeOpCode(opCodeType, emitter, opAddress, opCode);
|
||||
|
||||
block.OpCodes.Add(op);
|
||||
}
|
||||
while (!IsBranch(block.GetLastOp()));
|
||||
|
||||
block.EndAddress = address;
|
||||
|
||||
block.UpdateSsyOpCodes();
|
||||
}
|
||||
|
||||
private static bool IsUnconditionalBranch(OpCode opCode)
|
||||
{
|
||||
return IsUnconditional(opCode) && IsBranch(opCode);
|
||||
}
|
||||
|
||||
private static bool IsUnconditional(OpCode opCode)
|
||||
{
|
||||
if (opCode is OpCodeExit op && op.Condition != Condition.Always)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return opCode.Predicate.Index == RegisterConsts.PredicateTrueIndex && !opCode.InvertPredicate;
|
||||
}
|
||||
|
||||
private static bool IsBranch(OpCode opCode)
|
||||
{
|
||||
return (opCode is OpCodeBranch && opCode.Emitter != InstEmit.Ssy) ||
|
||||
opCode is OpCodeSync ||
|
||||
opCode is OpCodeExit;
|
||||
}
|
||||
|
||||
private static OpCode MakeOpCode(Type type, InstEmitter emitter, ulong address, long opCode)
|
||||
{
|
||||
if (type == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(type));
|
||||
}
|
||||
|
||||
OpActivator createInstance = _opActivators.GetOrAdd(type, CacheOpActivator);
|
||||
|
||||
return (OpCode)createInstance(emitter, address, opCode);
|
||||
}
|
||||
|
||||
private static OpActivator CacheOpActivator(Type type)
|
||||
{
|
||||
Type[] argTypes = new Type[] { typeof(InstEmitter), typeof(ulong), typeof(long) };
|
||||
|
||||
DynamicMethod mthd = new DynamicMethod($"Make{type.Name}", type, argTypes);
|
||||
|
||||
ILGenerator generator = mthd.GetILGenerator();
|
||||
|
||||
generator.Emit(OpCodes.Ldarg_0);
|
||||
generator.Emit(OpCodes.Ldarg_1);
|
||||
generator.Emit(OpCodes.Ldarg_2);
|
||||
generator.Emit(OpCodes.Newobj, type.GetConstructor(argTypes));
|
||||
generator.Emit(OpCodes.Ret);
|
||||
|
||||
return (OpActivator)mthd.CreateDelegate(typeof(OpActivator));
|
||||
}
|
||||
|
||||
private struct PathBlockState
|
||||
{
|
||||
public Block Block { get; }
|
||||
|
||||
private enum RestoreType
|
||||
{
|
||||
None,
|
||||
PopSsy,
|
||||
PushSync
|
||||
}
|
||||
|
||||
private RestoreType _restoreType;
|
||||
|
||||
private ulong _restoreValue;
|
||||
|
||||
public bool ReturningFromVisit => _restoreType != RestoreType.None;
|
||||
|
||||
public PathBlockState(Block block)
|
||||
{
|
||||
Block = block;
|
||||
_restoreType = RestoreType.None;
|
||||
_restoreValue = 0;
|
||||
}
|
||||
|
||||
public PathBlockState(int oldSsyStackSize)
|
||||
{
|
||||
Block = null;
|
||||
_restoreType = RestoreType.PopSsy;
|
||||
_restoreValue = (ulong)oldSsyStackSize;
|
||||
}
|
||||
|
||||
public PathBlockState(ulong syncAddress)
|
||||
{
|
||||
Block = null;
|
||||
_restoreType = RestoreType.PushSync;
|
||||
_restoreValue = syncAddress;
|
||||
}
|
||||
|
||||
public void RestoreStackState(Stack<ulong> ssyStack)
|
||||
{
|
||||
if (_restoreType == RestoreType.PushSync)
|
||||
{
|
||||
ssyStack.Push(_restoreValue);
|
||||
}
|
||||
else if (_restoreType == RestoreType.PopSsy)
|
||||
{
|
||||
while (ssyStack.Count > (uint)_restoreValue)
|
||||
{
|
||||
ssyStack.Pop();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void PropagateSsy(Dictionary<ulong, Block> blocks, Block ssyBlock, int ssyIndex)
|
||||
{
|
||||
OpCodeSsy ssyOp = ssyBlock.SsyOpCodes[ssyIndex];
|
||||
|
||||
Stack<PathBlockState> workQueue = new Stack<PathBlockState>();
|
||||
|
||||
HashSet<Block> visited = new HashSet<Block>();
|
||||
|
||||
Stack<ulong> ssyStack = new Stack<ulong>();
|
||||
|
||||
void Push(PathBlockState pbs)
|
||||
{
|
||||
if (pbs.Block == null || visited.Add(pbs.Block))
|
||||
{
|
||||
workQueue.Push(pbs);
|
||||
}
|
||||
}
|
||||
|
||||
Push(new PathBlockState(ssyBlock));
|
||||
|
||||
while (workQueue.TryPop(out PathBlockState pbs))
|
||||
{
|
||||
if (pbs.ReturningFromVisit)
|
||||
{
|
||||
pbs.RestoreStackState(ssyStack);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
Block current = pbs.Block;
|
||||
|
||||
int ssyOpCodesCount = current.SsyOpCodes.Count;
|
||||
|
||||
if (ssyOpCodesCount != 0)
|
||||
{
|
||||
Push(new PathBlockState(ssyStack.Count));
|
||||
|
||||
for (int index = ssyIndex; index < ssyOpCodesCount; index++)
|
||||
{
|
||||
ssyStack.Push(current.SsyOpCodes[index].GetAbsoluteAddress());
|
||||
}
|
||||
}
|
||||
|
||||
ssyIndex = 0;
|
||||
|
||||
if (current.Next != null)
|
||||
{
|
||||
Push(new PathBlockState(current.Next));
|
||||
}
|
||||
|
||||
if (current.Branch != null)
|
||||
{
|
||||
Push(new PathBlockState(current.Branch));
|
||||
}
|
||||
else if (current.GetLastOp() is OpCodeSync op)
|
||||
{
|
||||
ulong syncAddress = ssyStack.Pop();
|
||||
|
||||
if (ssyStack.Count == 0)
|
||||
{
|
||||
ssyStack.Push(syncAddress);
|
||||
|
||||
op.Targets.Add(ssyOp, op.Targets.Count);
|
||||
|
||||
ssyOp.Syncs.TryAdd(op, Local());
|
||||
}
|
||||
else
|
||||
{
|
||||
Push(new PathBlockState(syncAddress));
|
||||
Push(new PathBlockState(blocks[syncAddress]));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
58
Ryujinx.Graphics.Shader/Decoders/DecoderHelper.cs
Normal file
58
Ryujinx.Graphics.Shader/Decoders/DecoderHelper.cs
Normal file
@ -0,0 +1,58 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
static class DecoderHelper
|
||||
{
|
||||
public static int DecodeS20Immediate(long opCode)
|
||||
{
|
||||
int imm = opCode.Extract(20, 19);
|
||||
|
||||
bool sign = opCode.Extract(56);
|
||||
|
||||
if (sign)
|
||||
{
|
||||
imm = (imm << 13) >> 13;
|
||||
}
|
||||
|
||||
return imm;
|
||||
}
|
||||
|
||||
public static int Decode2xF10Immediate(long opCode)
|
||||
{
|
||||
int immH0 = opCode.Extract(20, 9);
|
||||
int immH1 = opCode.Extract(30, 9);
|
||||
|
||||
bool negateH0 = opCode.Extract(29);
|
||||
bool negateH1 = opCode.Extract(56);
|
||||
|
||||
if (negateH0)
|
||||
{
|
||||
immH0 |= 1 << 9;
|
||||
}
|
||||
|
||||
if (negateH1)
|
||||
{
|
||||
immH1 |= 1 << 9;
|
||||
}
|
||||
|
||||
return immH1 << 22 | immH0 << 6;
|
||||
}
|
||||
|
||||
public static float DecodeF20Immediate(long opCode)
|
||||
{
|
||||
int imm = opCode.Extract(20, 19);
|
||||
|
||||
bool negate = opCode.Extract(56);
|
||||
|
||||
imm <<= 12;
|
||||
|
||||
if (negate)
|
||||
{
|
||||
imm |= 1 << 31;
|
||||
}
|
||||
|
||||
return BitConverter.Int32BitsToSingle(imm);
|
||||
}
|
||||
}
|
||||
}
|
10
Ryujinx.Graphics.Shader/Decoders/FPHalfSwizzle.cs
Normal file
10
Ryujinx.Graphics.Shader/Decoders/FPHalfSwizzle.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum FPHalfSwizzle
|
||||
{
|
||||
FP16 = 0,
|
||||
FP32 = 1,
|
||||
DupH0 = 2,
|
||||
DupH1 = 3
|
||||
}
|
||||
}
|
9
Ryujinx.Graphics.Shader/Decoders/FPType.cs
Normal file
9
Ryujinx.Graphics.Shader/Decoders/FPType.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum FPType
|
||||
{
|
||||
FP16 = 1,
|
||||
FP32 = 2,
|
||||
FP64 = 3
|
||||
}
|
||||
}
|
13
Ryujinx.Graphics.Shader/Decoders/FmulScale.cs
Normal file
13
Ryujinx.Graphics.Shader/Decoders/FmulScale.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum FmulScale
|
||||
{
|
||||
None = 0,
|
||||
Divide2 = 1,
|
||||
Divide4 = 2,
|
||||
Divide8 = 3,
|
||||
Multiply8 = 4,
|
||||
Multiply4 = 5,
|
||||
Multiply2 = 6
|
||||
}
|
||||
}
|
16
Ryujinx.Graphics.Shader/Decoders/IOpCode.cs
Normal file
16
Ryujinx.Graphics.Shader/Decoders/IOpCode.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCode
|
||||
{
|
||||
InstEmitter Emitter { get; }
|
||||
|
||||
ulong Address { get; }
|
||||
long RawOpCode { get; }
|
||||
|
||||
Register Predicate { get; }
|
||||
|
||||
bool InvertPredicate { get; }
|
||||
}
|
||||
}
|
12
Ryujinx.Graphics.Shader/Decoders/IOpCodeAlu.cs
Normal file
12
Ryujinx.Graphics.Shader/Decoders/IOpCodeAlu.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeAlu : IOpCodeRd, IOpCodeRa
|
||||
{
|
||||
Register Predicate39 { get; }
|
||||
|
||||
bool InvertP { get; }
|
||||
bool Extended { get; }
|
||||
bool SetCondCode { get; }
|
||||
bool Saturate { get; }
|
||||
}
|
||||
}
|
8
Ryujinx.Graphics.Shader/Decoders/IOpCodeCbuf.cs
Normal file
8
Ryujinx.Graphics.Shader/Decoders/IOpCodeCbuf.cs
Normal file
@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeCbuf : IOpCode
|
||||
{
|
||||
int Offset { get; }
|
||||
int Slot { get; }
|
||||
}
|
||||
}
|
12
Ryujinx.Graphics.Shader/Decoders/IOpCodeFArith.cs
Normal file
12
Ryujinx.Graphics.Shader/Decoders/IOpCodeFArith.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeFArith : IOpCodeAlu
|
||||
{
|
||||
RoundingMode RoundingMode { get; }
|
||||
|
||||
FmulScale Scale { get; }
|
||||
|
||||
bool FlushToZero { get; }
|
||||
bool AbsoluteA { get; }
|
||||
}
|
||||
}
|
13
Ryujinx.Graphics.Shader/Decoders/IOpCodeHfma.cs
Normal file
13
Ryujinx.Graphics.Shader/Decoders/IOpCodeHfma.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeHfma : IOpCode
|
||||
{
|
||||
bool NegateB { get; }
|
||||
bool NegateC { get; }
|
||||
bool Saturate { get; }
|
||||
|
||||
FPHalfSwizzle SwizzleA { get; }
|
||||
FPHalfSwizzle SwizzleB { get; }
|
||||
FPHalfSwizzle SwizzleC { get; }
|
||||
}
|
||||
}
|
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeImm.cs
Normal file
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeImm.cs
Normal file
@ -0,0 +1,7 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeImm : IOpCode
|
||||
{
|
||||
int Immediate { get; }
|
||||
}
|
||||
}
|
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeImmF.cs
Normal file
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeImmF.cs
Normal file
@ -0,0 +1,7 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeImmF : IOpCode
|
||||
{
|
||||
float Immediate { get; }
|
||||
}
|
||||
}
|
10
Ryujinx.Graphics.Shader/Decoders/IOpCodeLop.cs
Normal file
10
Ryujinx.Graphics.Shader/Decoders/IOpCodeLop.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeLop : IOpCodeAlu
|
||||
{
|
||||
LogicalOperation LogicalOp { get; }
|
||||
|
||||
bool InvertA { get; }
|
||||
bool InvertB { get; }
|
||||
}
|
||||
}
|
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeRa.cs
Normal file
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeRa.cs
Normal file
@ -0,0 +1,7 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeRa : IOpCode
|
||||
{
|
||||
Register Ra { get; }
|
||||
}
|
||||
}
|
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeRc.cs
Normal file
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeRc.cs
Normal file
@ -0,0 +1,7 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeRc : IOpCode
|
||||
{
|
||||
Register Rc { get; }
|
||||
}
|
||||
}
|
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeRd.cs
Normal file
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeRd.cs
Normal file
@ -0,0 +1,7 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeRd : IOpCode
|
||||
{
|
||||
Register Rd { get; }
|
||||
}
|
||||
}
|
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeReg.cs
Normal file
7
Ryujinx.Graphics.Shader/Decoders/IOpCodeReg.cs
Normal file
@ -0,0 +1,7 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeReg : IOpCode
|
||||
{
|
||||
Register Rb { get; }
|
||||
}
|
||||
}
|
8
Ryujinx.Graphics.Shader/Decoders/IOpCodeRegCbuf.cs
Normal file
8
Ryujinx.Graphics.Shader/Decoders/IOpCodeRegCbuf.cs
Normal file
@ -0,0 +1,8 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
interface IOpCodeRegCbuf : IOpCodeRc
|
||||
{
|
||||
int Offset { get; }
|
||||
int Slot { get; }
|
||||
}
|
||||
}
|
18
Ryujinx.Graphics.Shader/Decoders/IntegerCondition.cs
Normal file
18
Ryujinx.Graphics.Shader/Decoders/IntegerCondition.cs
Normal file
@ -0,0 +1,18 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum IntegerCondition
|
||||
{
|
||||
Less = 1 << 0,
|
||||
Equal = 1 << 1,
|
||||
Greater = 1 << 2,
|
||||
|
||||
Never = 0,
|
||||
|
||||
LessOrEqual = Less | Equal,
|
||||
NotEqual = Less | Greater,
|
||||
GreaterOrEqual = Greater | Equal,
|
||||
Number = Greater | Equal | Less,
|
||||
|
||||
Always = 7
|
||||
}
|
||||
}
|
9
Ryujinx.Graphics.Shader/Decoders/IntegerHalfPart.cs
Normal file
9
Ryujinx.Graphics.Shader/Decoders/IntegerHalfPart.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum IntegerHalfPart
|
||||
{
|
||||
B32 = 0,
|
||||
H0 = 1,
|
||||
H1 = 2
|
||||
}
|
||||
}
|
9
Ryujinx.Graphics.Shader/Decoders/IntegerShift.cs
Normal file
9
Ryujinx.Graphics.Shader/Decoders/IntegerShift.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum IntegerShift
|
||||
{
|
||||
NoShift = 0,
|
||||
ShiftRight = 1,
|
||||
ShiftLeft = 2
|
||||
}
|
||||
}
|
13
Ryujinx.Graphics.Shader/Decoders/IntegerSize.cs
Normal file
13
Ryujinx.Graphics.Shader/Decoders/IntegerSize.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum IntegerSize
|
||||
{
|
||||
U8 = 0,
|
||||
S8 = 1,
|
||||
U16 = 2,
|
||||
S16 = 3,
|
||||
B32 = 4,
|
||||
B64 = 5,
|
||||
B128 = 6
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/IntegerType.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/IntegerType.cs
Normal file
@ -0,0 +1,14 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum IntegerType
|
||||
{
|
||||
U8 = 0,
|
||||
U16 = 1,
|
||||
U32 = 2,
|
||||
U64 = 3,
|
||||
S8 = 4,
|
||||
S16 = 5,
|
||||
S32 = 6,
|
||||
S64 = 7
|
||||
}
|
||||
}
|
10
Ryujinx.Graphics.Shader/Decoders/InterpolationMode.cs
Normal file
10
Ryujinx.Graphics.Shader/Decoders/InterpolationMode.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum InterpolationMode
|
||||
{
|
||||
Pass,
|
||||
Default,
|
||||
Constant,
|
||||
Sc
|
||||
}
|
||||
}
|
10
Ryujinx.Graphics.Shader/Decoders/LogicalOperation.cs
Normal file
10
Ryujinx.Graphics.Shader/Decoders/LogicalOperation.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum LogicalOperation
|
||||
{
|
||||
And = 0,
|
||||
Or = 1,
|
||||
ExclusiveOr = 2,
|
||||
Passthrough = 3
|
||||
}
|
||||
}
|
15
Ryujinx.Graphics.Shader/Decoders/MufuOperation.cs
Normal file
15
Ryujinx.Graphics.Shader/Decoders/MufuOperation.cs
Normal file
@ -0,0 +1,15 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum MufuOperation
|
||||
{
|
||||
Cosine = 0,
|
||||
Sine = 1,
|
||||
ExponentB2 = 2,
|
||||
LogarithmB2 = 3,
|
||||
Reciprocal = 4,
|
||||
ReciprocalSquareRoot = 5,
|
||||
Reciprocal64H = 6,
|
||||
ReciprocalSquareRoot64H = 7,
|
||||
SquareRoot = 8
|
||||
}
|
||||
}
|
30
Ryujinx.Graphics.Shader/Decoders/OpCode.cs
Normal file
30
Ryujinx.Graphics.Shader/Decoders/OpCode.cs
Normal file
@ -0,0 +1,30 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCode
|
||||
{
|
||||
public InstEmitter Emitter { get; }
|
||||
|
||||
public ulong Address { get; }
|
||||
public long RawOpCode { get; }
|
||||
|
||||
public Register Predicate { get; protected set; }
|
||||
|
||||
public bool InvertPredicate { get; protected set; }
|
||||
|
||||
// When inverted, the always true predicate == always false.
|
||||
public bool NeverExecute => Predicate.Index == RegisterConsts.PredicateTrueIndex && InvertPredicate;
|
||||
|
||||
public OpCode(InstEmitter emitter, ulong address, long opCode)
|
||||
{
|
||||
Emitter = emitter;
|
||||
Address = address;
|
||||
RawOpCode = opCode;
|
||||
|
||||
Predicate = new Register(opCode.Extract(16, 3), RegisterType.Predicate);
|
||||
|
||||
InvertPredicate = opCode.Extract(19);
|
||||
}
|
||||
}
|
||||
}
|
34
Ryujinx.Graphics.Shader/Decoders/OpCodeAlu.cs
Normal file
34
Ryujinx.Graphics.Shader/Decoders/OpCodeAlu.cs
Normal file
@ -0,0 +1,34 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeAlu : OpCode, IOpCodeAlu, IOpCodeRc
|
||||
{
|
||||
public Register Rd { get; }
|
||||
public Register Ra { get; }
|
||||
public Register Rc { get; }
|
||||
public Register Predicate39 { get; }
|
||||
|
||||
public int ByteSelection { get; }
|
||||
|
||||
public bool InvertP { get; }
|
||||
public bool Extended { get; protected set; }
|
||||
public bool SetCondCode { get; protected set; }
|
||||
public bool Saturate { get; protected set; }
|
||||
|
||||
public OpCodeAlu(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
|
||||
Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
|
||||
Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
|
||||
Predicate39 = new Register(opCode.Extract(39, 3), RegisterType.Predicate);
|
||||
|
||||
ByteSelection = opCode.Extract(41, 2);
|
||||
|
||||
InvertP = opCode.Extract(42);
|
||||
Extended = opCode.Extract(43);
|
||||
SetCondCode = opCode.Extract(47);
|
||||
Saturate = opCode.Extract(50);
|
||||
}
|
||||
}
|
||||
}
|
16
Ryujinx.Graphics.Shader/Decoders/OpCodeAluCbuf.cs
Normal file
16
Ryujinx.Graphics.Shader/Decoders/OpCodeAluCbuf.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeAluCbuf : OpCodeAlu, IOpCodeCbuf
|
||||
{
|
||||
public int Offset { get; }
|
||||
public int Slot { get; }
|
||||
|
||||
public OpCodeAluCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Offset = opCode.Extract(20, 14);
|
||||
Slot = opCode.Extract(34, 5);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeAluImm : OpCodeAlu, IOpCodeImm
|
||||
{
|
||||
public int Immediate { get; }
|
||||
|
||||
public OpCodeAluImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Immediate = DecoderHelper.DecodeS20Immediate(opCode);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm2x10.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm2x10.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeAluImm2x10 : OpCodeAlu, IOpCodeImm
|
||||
{
|
||||
public int Immediate { get; }
|
||||
|
||||
public OpCodeAluImm2x10(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Immediate = DecoderHelper.Decode2xF10Immediate(opCode);
|
||||
}
|
||||
}
|
||||
}
|
18
Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm32.cs
Normal file
18
Ryujinx.Graphics.Shader/Decoders/OpCodeAluImm32.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeAluImm32 : OpCodeAlu, IOpCodeImm
|
||||
{
|
||||
public int Immediate { get; }
|
||||
|
||||
public OpCodeAluImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Immediate = opCode.Extract(20, 32);
|
||||
|
||||
SetCondCode = opCode.Extract(52);
|
||||
Extended = opCode.Extract(53);
|
||||
Saturate = opCode.Extract(54);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeAluReg.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeAluReg.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeAluReg : OpCodeAlu, IOpCodeReg
|
||||
{
|
||||
public Register Rb { get; protected set; }
|
||||
|
||||
public OpCodeAluReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
|
||||
}
|
||||
}
|
||||
}
|
18
Ryujinx.Graphics.Shader/Decoders/OpCodeAluRegCbuf.cs
Normal file
18
Ryujinx.Graphics.Shader/Decoders/OpCodeAluRegCbuf.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeAluRegCbuf : OpCodeAluReg, IOpCodeRegCbuf
|
||||
{
|
||||
public int Offset { get; }
|
||||
public int Slot { get; }
|
||||
|
||||
public OpCodeAluRegCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Offset = opCode.Extract(20, 14);
|
||||
Slot = opCode.Extract(34, 5);
|
||||
|
||||
Rb = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
|
||||
}
|
||||
}
|
||||
}
|
16
Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs
Normal file
16
Ryujinx.Graphics.Shader/Decoders/OpCodeAttribute.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeAttribute : OpCodeAluReg
|
||||
{
|
||||
public int AttributeOffset { get; }
|
||||
public int Count { get; }
|
||||
|
||||
public OpCodeAttribute(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
AttributeOffset = opCode.Extract(20, 10);
|
||||
Count = opCode.Extract(47, 2) + 1;
|
||||
}
|
||||
}
|
||||
}
|
19
Ryujinx.Graphics.Shader/Decoders/OpCodeBranch.cs
Normal file
19
Ryujinx.Graphics.Shader/Decoders/OpCodeBranch.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeBranch : OpCode
|
||||
{
|
||||
public int Offset { get; }
|
||||
|
||||
public OpCodeBranch(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Offset = ((int)(opCode >> 20) << 8) >> 8;
|
||||
}
|
||||
|
||||
public ulong GetAbsoluteAddress()
|
||||
{
|
||||
return (ulong)((long)Address + (long)Offset + 8);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeExit.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeExit.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeExit : OpCode
|
||||
{
|
||||
public Condition Condition { get; }
|
||||
|
||||
public OpCodeExit(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Condition = (Condition)opCode.Extract(0, 5);
|
||||
}
|
||||
}
|
||||
}
|
24
Ryujinx.Graphics.Shader/Decoders/OpCodeFArith.cs
Normal file
24
Ryujinx.Graphics.Shader/Decoders/OpCodeFArith.cs
Normal file
@ -0,0 +1,24 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeFArith : OpCodeAlu, IOpCodeFArith
|
||||
{
|
||||
public RoundingMode RoundingMode { get; }
|
||||
|
||||
public FmulScale Scale { get; }
|
||||
|
||||
public bool FlushToZero { get; }
|
||||
public bool AbsoluteA { get; }
|
||||
|
||||
public OpCodeFArith(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
RoundingMode = (RoundingMode)opCode.Extract(39, 2);
|
||||
|
||||
Scale = (FmulScale)opCode.Extract(41, 3);
|
||||
|
||||
FlushToZero = opCode.Extract(44);
|
||||
AbsoluteA = opCode.Extract(46);
|
||||
}
|
||||
}
|
||||
}
|
16
Ryujinx.Graphics.Shader/Decoders/OpCodeFArithCbuf.cs
Normal file
16
Ryujinx.Graphics.Shader/Decoders/OpCodeFArithCbuf.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeFArithCbuf : OpCodeFArith, IOpCodeCbuf
|
||||
{
|
||||
public int Offset { get; }
|
||||
public int Slot { get; }
|
||||
|
||||
public OpCodeFArithCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Offset = opCode.Extract(20, 14);
|
||||
Slot = opCode.Extract(34, 5);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeFArithImm.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeFArithImm.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeFArithImm : OpCodeFArith, IOpCodeImmF
|
||||
{
|
||||
public float Immediate { get; }
|
||||
|
||||
public OpCodeFArithImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Immediate = DecoderHelper.DecodeF20Immediate(opCode);
|
||||
}
|
||||
}
|
||||
}
|
30
Ryujinx.Graphics.Shader/Decoders/OpCodeFArithImm32.cs
Normal file
30
Ryujinx.Graphics.Shader/Decoders/OpCodeFArithImm32.cs
Normal file
@ -0,0 +1,30 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeFArithImm32 : OpCodeAlu, IOpCodeFArith, IOpCodeImmF
|
||||
{
|
||||
public RoundingMode RoundingMode => RoundingMode.ToNearest;
|
||||
|
||||
public FmulScale Scale => FmulScale.None;
|
||||
|
||||
public bool FlushToZero { get; }
|
||||
public bool AbsoluteA { get; }
|
||||
|
||||
public float Immediate { get; }
|
||||
|
||||
public OpCodeFArithImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
int imm = opCode.Extract(20, 32);
|
||||
|
||||
Immediate = BitConverter.Int32BitsToSingle(imm);
|
||||
|
||||
SetCondCode = opCode.Extract(52);
|
||||
AbsoluteA = opCode.Extract(54);
|
||||
FlushToZero = opCode.Extract(55);
|
||||
|
||||
Saturate = false;
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeFArithReg.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeFArithReg.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeFArithReg : OpCodeFArith, IOpCodeReg
|
||||
{
|
||||
public Register Rb { get; protected set; }
|
||||
|
||||
public OpCodeFArithReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
|
||||
}
|
||||
}
|
||||
}
|
16
Ryujinx.Graphics.Shader/Decoders/OpCodeFArithRegCbuf.cs
Normal file
16
Ryujinx.Graphics.Shader/Decoders/OpCodeFArithRegCbuf.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeFArithRegCbuf : OpCodeFArith, IOpCodeRegCbuf
|
||||
{
|
||||
public int Offset { get; }
|
||||
public int Slot { get; }
|
||||
|
||||
public OpCodeFArithRegCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Offset = opCode.Extract(20, 14);
|
||||
Slot = opCode.Extract(34, 5);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeFsetImm.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeFsetImm.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeFsetImm : OpCodeSet, IOpCodeImmF
|
||||
{
|
||||
public float Immediate { get; }
|
||||
|
||||
public OpCodeFsetImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Immediate = DecoderHelper.DecodeF20Immediate(opCode);
|
||||
}
|
||||
}
|
||||
}
|
22
Ryujinx.Graphics.Shader/Decoders/OpCodeHfma.cs
Normal file
22
Ryujinx.Graphics.Shader/Decoders/OpCodeHfma.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeHfma : OpCode, IOpCodeRd, IOpCodeRa, IOpCodeRc
|
||||
{
|
||||
public Register Rd { get; }
|
||||
public Register Ra { get; }
|
||||
public Register Rc { get; protected set; }
|
||||
|
||||
public FPHalfSwizzle SwizzleA { get; }
|
||||
|
||||
public OpCodeHfma(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
|
||||
Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
|
||||
Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
|
||||
|
||||
SwizzleA = (FPHalfSwizzle)opCode.Extract(47, 2);
|
||||
}
|
||||
}
|
||||
}
|
30
Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaCbuf.cs
Normal file
30
Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaCbuf.cs
Normal file
@ -0,0 +1,30 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeHfmaCbuf : OpCodeHfma, IOpCodeHfma, IOpCodeCbuf
|
||||
{
|
||||
public int Offset { get; }
|
||||
public int Slot { get; }
|
||||
|
||||
public bool NegateB { get; }
|
||||
public bool NegateC { get; }
|
||||
public bool Saturate { get; }
|
||||
|
||||
public FPHalfSwizzle SwizzleB => FPHalfSwizzle.FP32;
|
||||
public FPHalfSwizzle SwizzleC { get; }
|
||||
|
||||
public OpCodeHfmaCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Offset = opCode.Extract(20, 14);
|
||||
Slot = opCode.Extract(34, 5);
|
||||
|
||||
NegateC = opCode.Extract(51);
|
||||
Saturate = opCode.Extract(52);
|
||||
|
||||
SwizzleC = (FPHalfSwizzle)opCode.Extract(53, 2);
|
||||
|
||||
NegateB = opCode.Extract(56);
|
||||
}
|
||||
}
|
||||
}
|
26
Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaImm2x10.cs
Normal file
26
Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaImm2x10.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeHfmaImm2x10 : OpCodeHfma, IOpCodeHfma, IOpCodeImm
|
||||
{
|
||||
public int Immediate { get; }
|
||||
|
||||
public bool NegateB => false;
|
||||
public bool NegateC { get; }
|
||||
public bool Saturate { get; }
|
||||
|
||||
public FPHalfSwizzle SwizzleB => FPHalfSwizzle.FP16;
|
||||
public FPHalfSwizzle SwizzleC { get; }
|
||||
|
||||
public OpCodeHfmaImm2x10(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Immediate = DecoderHelper.Decode2xF10Immediate(opCode);
|
||||
|
||||
NegateC = opCode.Extract(51);
|
||||
Saturate = opCode.Extract(52);
|
||||
|
||||
SwizzleC = (FPHalfSwizzle)opCode.Extract(53, 2);
|
||||
}
|
||||
}
|
||||
}
|
25
Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaImm32.cs
Normal file
25
Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaImm32.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeHfmaImm32 : OpCodeHfma, IOpCodeHfma, IOpCodeImm
|
||||
{
|
||||
public int Immediate { get; }
|
||||
|
||||
public bool NegateB => false;
|
||||
public bool NegateC { get; }
|
||||
public bool Saturate => false;
|
||||
|
||||
public FPHalfSwizzle SwizzleB => FPHalfSwizzle.FP16;
|
||||
public FPHalfSwizzle SwizzleC => FPHalfSwizzle.FP16;
|
||||
|
||||
public OpCodeHfmaImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Immediate = opCode.Extract(20, 32);
|
||||
|
||||
NegateC = opCode.Extract(52);
|
||||
|
||||
Rc = Rd;
|
||||
}
|
||||
}
|
||||
}
|
29
Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaReg.cs
Normal file
29
Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaReg.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeHfmaReg : OpCodeHfma, IOpCodeHfma, IOpCodeReg
|
||||
{
|
||||
public Register Rb { get; }
|
||||
|
||||
public bool NegateB { get; }
|
||||
public bool NegateC { get; }
|
||||
public bool Saturate { get; }
|
||||
|
||||
public FPHalfSwizzle SwizzleB { get; }
|
||||
public FPHalfSwizzle SwizzleC { get; }
|
||||
|
||||
public OpCodeHfmaReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
|
||||
|
||||
SwizzleB = (FPHalfSwizzle)opCode.Extract(28, 2);
|
||||
|
||||
NegateC = opCode.Extract(30);
|
||||
NegateB = opCode.Extract(31);
|
||||
Saturate = opCode.Extract(32);
|
||||
|
||||
SwizzleC = (FPHalfSwizzle)opCode.Extract(35, 2);
|
||||
}
|
||||
}
|
||||
}
|
30
Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaRegCbuf.cs
Normal file
30
Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaRegCbuf.cs
Normal file
@ -0,0 +1,30 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeHfmaRegCbuf : OpCodeHfma, IOpCodeHfma, IOpCodeRegCbuf
|
||||
{
|
||||
public int Offset { get; }
|
||||
public int Slot { get; }
|
||||
|
||||
public bool NegateB { get; }
|
||||
public bool NegateC { get; }
|
||||
public bool Saturate { get; }
|
||||
|
||||
public FPHalfSwizzle SwizzleB { get; }
|
||||
public FPHalfSwizzle SwizzleC => FPHalfSwizzle.FP32;
|
||||
|
||||
public OpCodeHfmaRegCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Offset = opCode.Extract(20, 14);
|
||||
Slot = opCode.Extract(34, 5);
|
||||
|
||||
NegateC = opCode.Extract(51);
|
||||
Saturate = opCode.Extract(52);
|
||||
|
||||
SwizzleB = (FPHalfSwizzle)opCode.Extract(53, 2);
|
||||
|
||||
NegateB = opCode.Extract(56);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeHsetImm2x10.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeHsetImm2x10.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeHsetImm2x10 : OpCodeSet, IOpCodeImm
|
||||
{
|
||||
public int Immediate { get; }
|
||||
|
||||
public OpCodeHsetImm2x10(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Immediate = DecoderHelper.Decode2xF10Immediate(opCode);
|
||||
}
|
||||
}
|
||||
}
|
20
Ryujinx.Graphics.Shader/Decoders/OpCodeIpa.cs
Normal file
20
Ryujinx.Graphics.Shader/Decoders/OpCodeIpa.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeIpa : OpCodeAluReg
|
||||
{
|
||||
public int AttributeOffset { get; }
|
||||
|
||||
public InterpolationMode Mode { get; }
|
||||
|
||||
public OpCodeIpa(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
AttributeOffset = opCode.Extract(28, 10);
|
||||
|
||||
Saturate = opCode.Extract(51);
|
||||
|
||||
Mode = (InterpolationMode)opCode.Extract(54, 2);
|
||||
}
|
||||
}
|
||||
}
|
26
Ryujinx.Graphics.Shader/Decoders/OpCodeLdc.cs
Normal file
26
Ryujinx.Graphics.Shader/Decoders/OpCodeLdc.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeLdc : OpCode, IOpCodeRd, IOpCodeRa, IOpCodeCbuf
|
||||
{
|
||||
public Register Rd { get; }
|
||||
public Register Ra { get; }
|
||||
|
||||
public int Offset { get; }
|
||||
public int Slot { get; }
|
||||
|
||||
public IntegerSize Size { get; }
|
||||
|
||||
public OpCodeLdc(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
|
||||
Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
|
||||
|
||||
Offset = opCode.Extract(22, 14);
|
||||
Slot = opCode.Extract(36, 5);
|
||||
|
||||
Size = (IntegerSize)opCode.Extract(48, 3);
|
||||
}
|
||||
}
|
||||
}
|
28
Ryujinx.Graphics.Shader/Decoders/OpCodeLop.cs
Normal file
28
Ryujinx.Graphics.Shader/Decoders/OpCodeLop.cs
Normal file
@ -0,0 +1,28 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeLop : OpCodeAlu, IOpCodeLop
|
||||
{
|
||||
public bool InvertA { get; protected set; }
|
||||
public bool InvertB { get; protected set; }
|
||||
|
||||
public LogicalOperation LogicalOp { get; }
|
||||
|
||||
public ConditionalOperation CondOp { get; }
|
||||
|
||||
public Register Predicate48 { get; }
|
||||
|
||||
public OpCodeLop(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
InvertA = opCode.Extract(39);
|
||||
InvertB = opCode.Extract(40);
|
||||
|
||||
LogicalOp = (LogicalOperation)opCode.Extract(41, 2);
|
||||
|
||||
CondOp = (ConditionalOperation)opCode.Extract(44, 2);
|
||||
|
||||
Predicate48 = new Register(opCode.Extract(48, 3), RegisterType.Predicate);
|
||||
}
|
||||
}
|
||||
}
|
16
Ryujinx.Graphics.Shader/Decoders/OpCodeLopCbuf.cs
Normal file
16
Ryujinx.Graphics.Shader/Decoders/OpCodeLopCbuf.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeLopCbuf : OpCodeLop, IOpCodeCbuf
|
||||
{
|
||||
public int Offset { get; }
|
||||
public int Slot { get; }
|
||||
|
||||
public OpCodeLopCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Offset = opCode.Extract(20, 14);
|
||||
Slot = opCode.Extract(34, 5);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeLopImm.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeLopImm.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeLopImm : OpCodeLop, IOpCodeImm
|
||||
{
|
||||
public int Immediate { get; }
|
||||
|
||||
public OpCodeLopImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Immediate = DecoderHelper.DecodeS20Immediate(opCode);
|
||||
}
|
||||
}
|
||||
}
|
22
Ryujinx.Graphics.Shader/Decoders/OpCodeLopImm32.cs
Normal file
22
Ryujinx.Graphics.Shader/Decoders/OpCodeLopImm32.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeLopImm32 : OpCodeAluImm32, IOpCodeLop, IOpCodeImm
|
||||
{
|
||||
public LogicalOperation LogicalOp { get; }
|
||||
|
||||
public bool InvertA { get; }
|
||||
public bool InvertB { get; }
|
||||
|
||||
public OpCodeLopImm32(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
LogicalOp = (LogicalOperation)opCode.Extract(53, 2);
|
||||
|
||||
InvertA = opCode.Extract(55);
|
||||
InvertB = opCode.Extract(56);
|
||||
|
||||
Extended = opCode.Extract(57);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeLopReg.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeLopReg.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeLopReg : OpCodeLop, IOpCodeReg
|
||||
{
|
||||
public Register Rb { get; }
|
||||
|
||||
public OpCodeLopReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
|
||||
}
|
||||
}
|
||||
}
|
28
Ryujinx.Graphics.Shader/Decoders/OpCodeMemory.cs
Normal file
28
Ryujinx.Graphics.Shader/Decoders/OpCodeMemory.cs
Normal file
@ -0,0 +1,28 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeMemory : OpCode, IOpCodeRd, IOpCodeRa
|
||||
{
|
||||
public Register Rd { get; }
|
||||
public Register Ra { get; }
|
||||
|
||||
public int Offset { get; }
|
||||
|
||||
public bool Extended { get; }
|
||||
|
||||
public IntegerSize Size { get; }
|
||||
|
||||
public OpCodeMemory(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
|
||||
Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
|
||||
|
||||
Offset = opCode.Extract(20, 24);
|
||||
|
||||
Extended = opCode.Extract(45);
|
||||
|
||||
Size = (IntegerSize)opCode.Extract(48, 3);
|
||||
}
|
||||
}
|
||||
}
|
20
Ryujinx.Graphics.Shader/Decoders/OpCodePsetp.cs
Normal file
20
Ryujinx.Graphics.Shader/Decoders/OpCodePsetp.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodePsetp : OpCodeSet
|
||||
{
|
||||
public Register Predicate12 { get; }
|
||||
public Register Predicate29 { get; }
|
||||
|
||||
public LogicalOperation LogicalOpAB { get; }
|
||||
|
||||
public OpCodePsetp(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Predicate12 = new Register(opCode.Extract(12, 3), RegisterType.Predicate);
|
||||
Predicate29 = new Register(opCode.Extract(29, 3), RegisterType.Predicate);
|
||||
|
||||
LogicalOpAB = (LogicalOperation)opCode.Extract(24, 2);
|
||||
}
|
||||
}
|
||||
}
|
26
Ryujinx.Graphics.Shader/Decoders/OpCodeSet.cs
Normal file
26
Ryujinx.Graphics.Shader/Decoders/OpCodeSet.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeSet : OpCodeAlu
|
||||
{
|
||||
public Register Predicate0 { get; }
|
||||
public Register Predicate3 { get; }
|
||||
|
||||
public bool NegateP { get; }
|
||||
|
||||
public LogicalOperation LogicalOp { get; }
|
||||
|
||||
public bool FlushToZero { get; }
|
||||
|
||||
public OpCodeSet(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Predicate0 = new Register(opCode.Extract(0, 3), RegisterType.Predicate);
|
||||
Predicate3 = new Register(opCode.Extract(3, 3), RegisterType.Predicate);
|
||||
|
||||
LogicalOp = (LogicalOperation)opCode.Extract(45, 2);
|
||||
|
||||
FlushToZero = opCode.Extract(47);
|
||||
}
|
||||
}
|
||||
}
|
16
Ryujinx.Graphics.Shader/Decoders/OpCodeSetCbuf.cs
Normal file
16
Ryujinx.Graphics.Shader/Decoders/OpCodeSetCbuf.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeSetCbuf : OpCodeSet, IOpCodeCbuf
|
||||
{
|
||||
public int Offset { get; }
|
||||
public int Slot { get; }
|
||||
|
||||
public OpCodeSetCbuf(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Offset = opCode.Extract(20, 14);
|
||||
Slot = opCode.Extract(34, 5);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeSetImm.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeSetImm.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeSetImm : OpCodeSet, IOpCodeImm
|
||||
{
|
||||
public int Immediate { get; }
|
||||
|
||||
public OpCodeSetImm(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Immediate = DecoderHelper.DecodeS20Immediate(opCode);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeSetReg.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeSetReg.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeSetReg : OpCodeSet, IOpCodeReg
|
||||
{
|
||||
public Register Rb { get; protected set; }
|
||||
|
||||
public OpCodeSetReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
|
||||
}
|
||||
}
|
||||
}
|
20
Ryujinx.Graphics.Shader/Decoders/OpCodeSsy.cs
Normal file
20
Ryujinx.Graphics.Shader/Decoders/OpCodeSsy.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeSsy : OpCodeBranch
|
||||
{
|
||||
public Dictionary<OpCodeSync, Operand> Syncs { get; }
|
||||
|
||||
public OpCodeSsy(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Syncs = new Dictionary<OpCodeSync, Operand>();
|
||||
|
||||
Predicate = new Register(RegisterConsts.PredicateTrueIndex, RegisterType.Predicate);
|
||||
|
||||
InvertPredicate = false;
|
||||
}
|
||||
}
|
||||
}
|
15
Ryujinx.Graphics.Shader/Decoders/OpCodeSync.cs
Normal file
15
Ryujinx.Graphics.Shader/Decoders/OpCodeSync.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeSync : OpCode
|
||||
{
|
||||
public Dictionary<OpCodeSsy, int> Targets { get; }
|
||||
|
||||
public OpCodeSync(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Targets = new Dictionary<OpCodeSsy, int>();
|
||||
}
|
||||
}
|
||||
}
|
227
Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs
Normal file
227
Ryujinx.Graphics.Shader/Decoders/OpCodeTable.cs
Normal file
@ -0,0 +1,227 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
static class OpCodeTable
|
||||
{
|
||||
private const int EncodingBits = 14;
|
||||
|
||||
private class TableEntry
|
||||
{
|
||||
public InstEmitter Emitter { get; }
|
||||
|
||||
public Type OpCodeType { get; }
|
||||
|
||||
public int XBits { get; }
|
||||
|
||||
public TableEntry(InstEmitter emitter, Type opCodeType, int xBits)
|
||||
{
|
||||
Emitter = emitter;
|
||||
OpCodeType = opCodeType;
|
||||
XBits = xBits;
|
||||
}
|
||||
}
|
||||
|
||||
private static TableEntry[] _opCodes;
|
||||
|
||||
static OpCodeTable()
|
||||
{
|
||||
_opCodes = new TableEntry[1 << EncodingBits];
|
||||
|
||||
#region Instructions
|
||||
Set("1110111111011x", InstEmit.Ald, typeof(OpCodeAttribute));
|
||||
Set("1110111111110x", InstEmit.Ast, typeof(OpCodeAttribute));
|
||||
Set("0100110000000x", InstEmit.Bfe, typeof(OpCodeAluCbuf));
|
||||
Set("0011100x00000x", InstEmit.Bfe, typeof(OpCodeAluImm));
|
||||
Set("0101110000000x", InstEmit.Bfe, typeof(OpCodeAluReg));
|
||||
Set("111000100100xx", InstEmit.Bra, typeof(OpCodeBranch));
|
||||
Set("0101000010100x", InstEmit.Csetp, typeof(OpCodePsetp));
|
||||
Set("111000110000xx", InstEmit.Exit, typeof(OpCodeExit));
|
||||
Set("0100110010101x", InstEmit.F2F, typeof(OpCodeFArithCbuf));
|
||||
Set("0011100x10101x", InstEmit.F2F, typeof(OpCodeFArithImm));
|
||||
Set("0101110010101x", InstEmit.F2F, typeof(OpCodeFArithReg));
|
||||
Set("0100110010110x", InstEmit.F2I, typeof(OpCodeFArithCbuf));
|
||||
Set("0011100x10110x", InstEmit.F2I, typeof(OpCodeFArithImm));
|
||||
Set("0101110010110x", InstEmit.F2I, typeof(OpCodeFArithReg));
|
||||
Set("0100110001011x", InstEmit.Fadd, typeof(OpCodeFArithCbuf));
|
||||
Set("0011100x01011x", InstEmit.Fadd, typeof(OpCodeFArithImm));
|
||||
Set("000010xxxxxxxx", InstEmit.Fadd, typeof(OpCodeFArithImm32));
|
||||
Set("0101110001011x", InstEmit.Fadd, typeof(OpCodeFArithReg));
|
||||
Set("010010011xxxxx", InstEmit.Ffma, typeof(OpCodeFArithCbuf));
|
||||
Set("0011001x1xxxxx", InstEmit.Ffma, typeof(OpCodeFArithImm));
|
||||
Set("010100011xxxxx", InstEmit.Ffma, typeof(OpCodeFArithRegCbuf));
|
||||
Set("010110011xxxxx", InstEmit.Ffma, typeof(OpCodeFArithReg));
|
||||
Set("0100110001100x", InstEmit.Fmnmx, typeof(OpCodeFArithCbuf));
|
||||
Set("0011100x01100x", InstEmit.Fmnmx, typeof(OpCodeFArithImm));
|
||||
Set("0101110001100x", InstEmit.Fmnmx, typeof(OpCodeFArithReg));
|
||||
Set("0100110001101x", InstEmit.Fmul, typeof(OpCodeFArithCbuf));
|
||||
Set("0011100x01101x", InstEmit.Fmul, typeof(OpCodeFArithImm));
|
||||
Set("00011110xxxxxx", InstEmit.Fmul, typeof(OpCodeFArithImm32));
|
||||
Set("0101110001101x", InstEmit.Fmul, typeof(OpCodeFArithReg));
|
||||
Set("0100100xxxxxxx", InstEmit.Fset, typeof(OpCodeSetCbuf));
|
||||
Set("0011000xxxxxxx", InstEmit.Fset, typeof(OpCodeFsetImm));
|
||||
Set("01011000xxxxxx", InstEmit.Fset, typeof(OpCodeSetReg));
|
||||
Set("010010111011xx", InstEmit.Fsetp, typeof(OpCodeSetCbuf));
|
||||
Set("0011011x1011xx", InstEmit.Fsetp, typeof(OpCodeFsetImm));
|
||||
Set("010110111011xx", InstEmit.Fsetp, typeof(OpCodeSetReg));
|
||||
Set("0111101x1xxxxx", InstEmit.Hadd2, typeof(OpCodeAluCbuf));
|
||||
Set("0111101x0xxxxx", InstEmit.Hadd2, typeof(OpCodeAluImm2x10));
|
||||
Set("0010110xxxxxxx", InstEmit.Hadd2, typeof(OpCodeAluImm32));
|
||||
Set("0101110100010x", InstEmit.Hadd2, typeof(OpCodeAluReg));
|
||||
Set("01110xxx1xxxxx", InstEmit.Hfma2, typeof(OpCodeHfmaCbuf));
|
||||
Set("01110xxx0xxxxx", InstEmit.Hfma2, typeof(OpCodeHfmaImm2x10));
|
||||
Set("0010100xxxxxxx", InstEmit.Hfma2, typeof(OpCodeHfmaImm32));
|
||||
Set("0101110100000x", InstEmit.Hfma2, typeof(OpCodeHfmaReg));
|
||||
Set("01100xxx1xxxxx", InstEmit.Hfma2, typeof(OpCodeHfmaRegCbuf));
|
||||
Set("0111100x1xxxxx", InstEmit.Hmul2, typeof(OpCodeAluCbuf));
|
||||
Set("0111100x0xxxxx", InstEmit.Hmul2, typeof(OpCodeAluImm2x10));
|
||||
Set("0010101xxxxxxx", InstEmit.Hmul2, typeof(OpCodeAluImm32));
|
||||
Set("0101110100001x", InstEmit.Hmul2, typeof(OpCodeAluReg));
|
||||
Set("0111111x1xxxxx", InstEmit.Hsetp2, typeof(OpCodeSetCbuf));
|
||||
Set("0111111x0xxxxx", InstEmit.Hsetp2, typeof(OpCodeHsetImm2x10));
|
||||
Set("0101110100100x", InstEmit.Hsetp2, typeof(OpCodeSetReg));
|
||||
Set("0100110010111x", InstEmit.I2F, typeof(OpCodeAluCbuf));
|
||||
Set("0011100x10111x", InstEmit.I2F, typeof(OpCodeAluImm));
|
||||
Set("0101110010111x", InstEmit.I2F, typeof(OpCodeAluReg));
|
||||
Set("0100110011100x", InstEmit.I2I, typeof(OpCodeAluCbuf));
|
||||
Set("0011100x11100x", InstEmit.I2I, typeof(OpCodeAluImm));
|
||||
Set("0101110011100x", InstEmit.I2I, typeof(OpCodeAluReg));
|
||||
Set("0100110000010x", InstEmit.Iadd, typeof(OpCodeAluCbuf));
|
||||
Set("0011100000010x", InstEmit.Iadd, typeof(OpCodeAluImm));
|
||||
Set("0001110x0xxxxx", InstEmit.Iadd, typeof(OpCodeAluImm32));
|
||||
Set("0101110000010x", InstEmit.Iadd, typeof(OpCodeAluReg));
|
||||
Set("010011001100xx", InstEmit.Iadd3, typeof(OpCodeAluCbuf));
|
||||
Set("001110001100xx", InstEmit.Iadd3, typeof(OpCodeAluImm));
|
||||
Set("010111001100xx", InstEmit.Iadd3, typeof(OpCodeAluReg));
|
||||
Set("0100110000100x", InstEmit.Imnmx, typeof(OpCodeAluCbuf));
|
||||
Set("0011100x00100x", InstEmit.Imnmx, typeof(OpCodeAluImm));
|
||||
Set("0101110000100x", InstEmit.Imnmx, typeof(OpCodeAluReg));
|
||||
Set("11100000xxxxxx", InstEmit.Ipa, typeof(OpCodeIpa));
|
||||
Set("1110111111010x", InstEmit.Isberd, typeof(OpCodeAlu));
|
||||
Set("0100110000011x", InstEmit.Iscadd, typeof(OpCodeAluCbuf));
|
||||
Set("0011100x00011x", InstEmit.Iscadd, typeof(OpCodeAluImm));
|
||||
Set("000101xxxxxxxx", InstEmit.Iscadd, typeof(OpCodeAluImm32));
|
||||
Set("0101110000011x", InstEmit.Iscadd, typeof(OpCodeAluReg));
|
||||
Set("010010110101xx", InstEmit.Iset, typeof(OpCodeSetCbuf));
|
||||
Set("001101100101xx", InstEmit.Iset, typeof(OpCodeSetImm));
|
||||
Set("010110110101xx", InstEmit.Iset, typeof(OpCodeSetReg));
|
||||
Set("010010110110xx", InstEmit.Isetp, typeof(OpCodeSetCbuf));
|
||||
Set("0011011x0110xx", InstEmit.Isetp, typeof(OpCodeSetImm));
|
||||
Set("010110110110xx", InstEmit.Isetp, typeof(OpCodeSetReg));
|
||||
Set("111000110011xx", InstEmit.Kil, typeof(OpCodeExit));
|
||||
Set("1110111101000x", InstEmit.Ld, typeof(OpCodeMemory));
|
||||
Set("1110111110010x", InstEmit.Ldc, typeof(OpCodeLdc));
|
||||
Set("1110111011010x", InstEmit.Ldg, typeof(OpCodeMemory));
|
||||
Set("0100110001000x", InstEmit.Lop, typeof(OpCodeLopCbuf));
|
||||
Set("0011100001000x", InstEmit.Lop, typeof(OpCodeLopImm));
|
||||
Set("000001xxxxxxxx", InstEmit.Lop, typeof(OpCodeLopImm32));
|
||||
Set("0101110001000x", InstEmit.Lop, typeof(OpCodeLopReg));
|
||||
Set("0010000xxxxxxx", InstEmit.Lop3, typeof(OpCodeLopCbuf));
|
||||
Set("001111xxxxxxxx", InstEmit.Lop3, typeof(OpCodeLopImm));
|
||||
Set("0101101111100x", InstEmit.Lop3, typeof(OpCodeLopReg));
|
||||
Set("0100110010011x", InstEmit.Mov, typeof(OpCodeAluCbuf));
|
||||
Set("0011100x10011x", InstEmit.Mov, typeof(OpCodeAluImm));
|
||||
Set("000000010000xx", InstEmit.Mov, typeof(OpCodeAluImm32));
|
||||
Set("0101110010011x", InstEmit.Mov, typeof(OpCodeAluReg));
|
||||
Set("0101000010000x", InstEmit.Mufu, typeof(OpCodeFArith));
|
||||
Set("1111101111100x", InstEmit.Out, typeof(OpCode));
|
||||
Set("0101000010010x", InstEmit.Psetp, typeof(OpCodePsetp));
|
||||
Set("0100110010010x", InstEmit.Rro, typeof(OpCodeFArithCbuf));
|
||||
Set("0011100x10010x", InstEmit.Rro, typeof(OpCodeFArithImm));
|
||||
Set("0101110010010x", InstEmit.Rro, typeof(OpCodeFArithReg));
|
||||
Set("1111000011001x", InstEmit.S2r, typeof(OpCodeAlu));
|
||||
Set("0100110010100x", InstEmit.Sel, typeof(OpCodeAluCbuf));
|
||||
Set("0011100x10100x", InstEmit.Sel, typeof(OpCodeAluImm));
|
||||
Set("0101110010100x", InstEmit.Sel, typeof(OpCodeAluReg));
|
||||
Set("0100110001001x", InstEmit.Shl, typeof(OpCodeAluCbuf));
|
||||
Set("0011100x01001x", InstEmit.Shl, typeof(OpCodeAluImm));
|
||||
Set("0101110001001x", InstEmit.Shl, typeof(OpCodeAluReg));
|
||||
Set("0100110000101x", InstEmit.Shr, typeof(OpCodeAluCbuf));
|
||||
Set("0011100x00101x", InstEmit.Shr, typeof(OpCodeAluImm));
|
||||
Set("0101110000101x", InstEmit.Shr, typeof(OpCodeAluReg));
|
||||
Set("111000101001xx", InstEmit.Ssy, typeof(OpCodeSsy));
|
||||
Set("1110111101010x", InstEmit.St, typeof(OpCodeMemory));
|
||||
Set("1110111011011x", InstEmit.Stg, typeof(OpCodeMemory));
|
||||
Set("1111000011111x", InstEmit.Sync, typeof(OpCodeSync));
|
||||
Set("110000xxxx111x", InstEmit.Tex, typeof(OpCodeTex));
|
||||
Set("1101111010111x", InstEmit.TexB, typeof(OpCodeTexB));
|
||||
Set("1101x00xxxxxxx", InstEmit.Texs, typeof(OpCodeTexs));
|
||||
Set("1101x01xxxxxxx", InstEmit.Texs, typeof(OpCodeTlds));
|
||||
Set("1101x11100xxxx", InstEmit.Texs, typeof(OpCodeTld4s));
|
||||
Set("11011100xx111x", InstEmit.Tld, typeof(OpCodeTld));
|
||||
Set("11011101xx111x", InstEmit.TldB, typeof(OpCodeTld));
|
||||
Set("110010xxxx111x", InstEmit.Tld4, typeof(OpCodeTld4));
|
||||
Set("1101111101001x", InstEmit.Txq, typeof(OpCodeTex));
|
||||
Set("1101111101010x", InstEmit.TxqB, typeof(OpCodeTex));
|
||||
Set("01011111xxxxxx", InstEmit.Vmad, typeof(OpCodeVideo));
|
||||
Set("0100111xxxxxxx", InstEmit.Xmad, typeof(OpCodeAluCbuf));
|
||||
Set("0011011x00xxxx", InstEmit.Xmad, typeof(OpCodeAluImm));
|
||||
Set("010100010xxxxx", InstEmit.Xmad, typeof(OpCodeAluRegCbuf));
|
||||
Set("0101101100xxxx", InstEmit.Xmad, typeof(OpCodeAluReg));
|
||||
#endregion
|
||||
}
|
||||
|
||||
private static void Set(string encoding, InstEmitter emitter, Type opCodeType)
|
||||
{
|
||||
if (encoding.Length != EncodingBits)
|
||||
{
|
||||
throw new ArgumentException(nameof(encoding));
|
||||
}
|
||||
|
||||
int bit = encoding.Length - 1;
|
||||
int value = 0;
|
||||
int xMask = 0;
|
||||
int xBits = 0;
|
||||
|
||||
int[] xPos = new int[encoding.Length];
|
||||
|
||||
for (int index = 0; index < encoding.Length; index++, bit--)
|
||||
{
|
||||
char chr = encoding[index];
|
||||
|
||||
if (chr == '1')
|
||||
{
|
||||
value |= 1 << bit;
|
||||
}
|
||||
else if (chr == 'x')
|
||||
{
|
||||
xMask |= 1 << bit;
|
||||
|
||||
xPos[xBits++] = bit;
|
||||
}
|
||||
}
|
||||
|
||||
xMask = ~xMask;
|
||||
|
||||
TableEntry entry = new TableEntry(emitter, opCodeType, xBits);
|
||||
|
||||
for (int index = 0; index < (1 << xBits); index++)
|
||||
{
|
||||
value &= xMask;
|
||||
|
||||
for (int x = 0; x < xBits; x++)
|
||||
{
|
||||
value |= ((index >> x) & 1) << xPos[x];
|
||||
}
|
||||
|
||||
if (_opCodes[value] == null || _opCodes[value].XBits > xBits)
|
||||
{
|
||||
_opCodes[value] = entry;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static (InstEmitter emitter, Type opCodeType) GetEmitter(long opCode)
|
||||
{
|
||||
TableEntry entry = _opCodes[(ulong)opCode >> (64 - EncodingBits)];
|
||||
|
||||
if (entry != null)
|
||||
{
|
||||
return (entry.Emitter, entry.OpCodeType);
|
||||
}
|
||||
|
||||
return (null, null);
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics.Shader/Decoders/OpCodeTex.cs
Normal file
14
Ryujinx.Graphics.Shader/Decoders/OpCodeTex.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeTex : OpCodeTexture
|
||||
{
|
||||
public OpCodeTex(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
HasDepthCompare = opCode.Extract(50);
|
||||
|
||||
HasOffset = opCode.Extract(54);
|
||||
}
|
||||
}
|
||||
}
|
20
Ryujinx.Graphics.Shader/Decoders/OpCodeTexB.cs
Normal file
20
Ryujinx.Graphics.Shader/Decoders/OpCodeTexB.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeTexB : OpCodeTex
|
||||
{
|
||||
public OpCodeTexB(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
switch (opCode.Extract(37, 3))
|
||||
{
|
||||
case 0: LodMode = TextureLodMode.None; break;
|
||||
case 1: LodMode = TextureLodMode.LodZero; break;
|
||||
case 2: LodMode = TextureLodMode.LodBias; break;
|
||||
case 3: LodMode = TextureLodMode.LodLevel; break;
|
||||
case 6: LodMode = TextureLodMode.LodBiasA; break;
|
||||
case 7: LodMode = TextureLodMode.LodLevelA; break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Ryujinx.Graphics.Shader/Decoders/OpCodeTexs.cs
Normal file
11
Ryujinx.Graphics.Shader/Decoders/OpCodeTexs.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeTexs : OpCodeTextureScalar
|
||||
{
|
||||
public TextureTarget Target => (TextureTarget)RawType;
|
||||
|
||||
public OpCodeTexs(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) { }
|
||||
}
|
||||
}
|
42
Ryujinx.Graphics.Shader/Decoders/OpCodeTexture.cs
Normal file
42
Ryujinx.Graphics.Shader/Decoders/OpCodeTexture.cs
Normal file
@ -0,0 +1,42 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeTexture : OpCode
|
||||
{
|
||||
public Register Rd { get; }
|
||||
public Register Ra { get; }
|
||||
public Register Rb { get; }
|
||||
|
||||
public bool IsArray { get; }
|
||||
|
||||
public TextureDimensions Dimensions { get; }
|
||||
|
||||
public int ComponentMask { get; }
|
||||
|
||||
public int Immediate { get; }
|
||||
|
||||
public TextureLodMode LodMode { get; protected set; }
|
||||
|
||||
public bool HasOffset { get; protected set; }
|
||||
public bool HasDepthCompare { get; protected set; }
|
||||
public bool IsMultisample { get; protected set; }
|
||||
|
||||
public OpCodeTexture(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
|
||||
Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
|
||||
Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
|
||||
|
||||
IsArray = opCode.Extract(28);
|
||||
|
||||
Dimensions = (TextureDimensions)opCode.Extract(29, 2);
|
||||
|
||||
ComponentMask = opCode.Extract(31, 4);
|
||||
|
||||
Immediate = opCode.Extract(36, 13);
|
||||
|
||||
LodMode = (TextureLodMode)opCode.Extract(55, 3);
|
||||
}
|
||||
}
|
||||
}
|
62
Ryujinx.Graphics.Shader/Decoders/OpCodeTextureScalar.cs
Normal file
62
Ryujinx.Graphics.Shader/Decoders/OpCodeTextureScalar.cs
Normal file
@ -0,0 +1,62 @@
|
||||
// ReSharper disable InconsistentNaming
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeTextureScalar : OpCode
|
||||
{
|
||||
#region "Component mask LUT"
|
||||
private const int ____ = 0x0;
|
||||
private const int R___ = 0x1;
|
||||
private const int _G__ = 0x2;
|
||||
private const int RG__ = 0x3;
|
||||
private const int __B_ = 0x4;
|
||||
private const int RGB_ = 0x7;
|
||||
private const int ___A = 0x8;
|
||||
private const int R__A = 0x9;
|
||||
private const int _G_A = 0xa;
|
||||
private const int RG_A = 0xb;
|
||||
private const int __BA = 0xc;
|
||||
private const int R_BA = 0xd;
|
||||
private const int _GBA = 0xe;
|
||||
private const int RGBA = 0xf;
|
||||
|
||||
private static int[,] _maskLut = new int[,]
|
||||
{
|
||||
{ R___, _G__, __B_, ___A, RG__, R__A, _G_A, __BA },
|
||||
{ RGB_, RG_A, R_BA, _GBA, RGBA, ____, ____, ____ }
|
||||
};
|
||||
#endregion
|
||||
|
||||
public Register Rd0 { get; }
|
||||
public Register Ra { get; }
|
||||
public Register Rb { get; }
|
||||
public Register Rd1 { get; }
|
||||
|
||||
public int Immediate { get; }
|
||||
|
||||
public int ComponentMask { get; protected set; }
|
||||
|
||||
protected int RawType;
|
||||
|
||||
public bool IsFp16 { get; }
|
||||
|
||||
public OpCodeTextureScalar(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rd0 = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
|
||||
Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
|
||||
Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
|
||||
Rd1 = new Register(opCode.Extract(28, 8), RegisterType.Gpr);
|
||||
|
||||
Immediate = opCode.Extract(36, 13);
|
||||
|
||||
int compSel = opCode.Extract(50, 3);
|
||||
|
||||
RawType = opCode.Extract(53, 4);
|
||||
|
||||
IsFp16 = !opCode.Extract(59);
|
||||
|
||||
ComponentMask = _maskLut[Rd1.IsRZ ? 0 : 1, compSel];
|
||||
}
|
||||
}
|
||||
}
|
20
Ryujinx.Graphics.Shader/Decoders/OpCodeTld.cs
Normal file
20
Ryujinx.Graphics.Shader/Decoders/OpCodeTld.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeTld : OpCodeTexture
|
||||
{
|
||||
public OpCodeTld(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
HasOffset = opCode.Extract(35);
|
||||
|
||||
IsMultisample = opCode.Extract(50);
|
||||
|
||||
bool isLL = opCode.Extract(55);
|
||||
|
||||
LodMode = isLL
|
||||
? TextureLodMode.LodLevel
|
||||
: TextureLodMode.LodZero;
|
||||
}
|
||||
}
|
||||
}
|
20
Ryujinx.Graphics.Shader/Decoders/OpCodeTld4.cs
Normal file
20
Ryujinx.Graphics.Shader/Decoders/OpCodeTld4.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeTld4 : OpCodeTexture
|
||||
{
|
||||
public TextureGatherOffset Offset { get; }
|
||||
|
||||
public int GatherCompIndex { get; }
|
||||
|
||||
public OpCodeTld4(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
HasDepthCompare = opCode.Extract(50);
|
||||
|
||||
Offset = (TextureGatherOffset)opCode.Extract(54, 2);
|
||||
|
||||
GatherCompIndex = opCode.Extract(56, 2);
|
||||
}
|
||||
}
|
||||
}
|
22
Ryujinx.Graphics.Shader/Decoders/OpCodeTld4s.cs
Normal file
22
Ryujinx.Graphics.Shader/Decoders/OpCodeTld4s.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeTld4s : OpCodeTextureScalar
|
||||
{
|
||||
public bool HasDepthCompare { get; }
|
||||
public bool HasOffset { get; }
|
||||
|
||||
public int GatherCompIndex { get; }
|
||||
|
||||
public OpCodeTld4s(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
HasDepthCompare = opCode.Extract(50);
|
||||
HasOffset = opCode.Extract(51);
|
||||
|
||||
GatherCompIndex = opCode.Extract(52, 2);
|
||||
|
||||
ComponentMask = Rd1.IsRZ ? 3 : 0xf;
|
||||
}
|
||||
}
|
||||
}
|
11
Ryujinx.Graphics.Shader/Decoders/OpCodeTlds.cs
Normal file
11
Ryujinx.Graphics.Shader/Decoders/OpCodeTlds.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeTlds : OpCodeTextureScalar
|
||||
{
|
||||
public TexelLoadTarget Target => (TexelLoadTarget)RawType;
|
||||
|
||||
public OpCodeTlds(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode) { }
|
||||
}
|
||||
}
|
24
Ryujinx.Graphics.Shader/Decoders/OpCodeVideo.cs
Normal file
24
Ryujinx.Graphics.Shader/Decoders/OpCodeVideo.cs
Normal file
@ -0,0 +1,24 @@
|
||||
using Ryujinx.Graphics.Shader.Instructions;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
class OpCodeVideo : OpCode, IOpCodeRd, IOpCodeRa, IOpCodeRc
|
||||
{
|
||||
public Register Rd { get; }
|
||||
public Register Ra { get; }
|
||||
public Register Rc { get; }
|
||||
|
||||
public bool SetCondCode { get; protected set; }
|
||||
public bool Saturate { get; protected set; }
|
||||
|
||||
public OpCodeVideo(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
||||
{
|
||||
Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
|
||||
Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
|
||||
Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
|
||||
|
||||
SetCondCode = opCode.Extract(47);
|
||||
Saturate = opCode.Extract(55);
|
||||
}
|
||||
}
|
||||
}
|
36
Ryujinx.Graphics.Shader/Decoders/Register.cs
Normal file
36
Ryujinx.Graphics.Shader/Decoders/Register.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
struct Register : IEquatable<Register>
|
||||
{
|
||||
public int Index { get; }
|
||||
|
||||
public RegisterType Type { get; }
|
||||
|
||||
public bool IsRZ => Type == RegisterType.Gpr && Index == RegisterConsts.RegisterZeroIndex;
|
||||
public bool IsPT => Type == RegisterType.Predicate && Index == RegisterConsts.PredicateTrueIndex;
|
||||
|
||||
public Register(int index, RegisterType type)
|
||||
{
|
||||
Index = index;
|
||||
Type = type;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (ushort)Index | ((ushort)Type << 16);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is Register reg && Equals(reg);
|
||||
}
|
||||
|
||||
public bool Equals(Register other)
|
||||
{
|
||||
return other.Index == Index &&
|
||||
other.Type == Type;
|
||||
}
|
||||
}
|
||||
}
|
13
Ryujinx.Graphics.Shader/Decoders/RegisterConsts.cs
Normal file
13
Ryujinx.Graphics.Shader/Decoders/RegisterConsts.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
static class RegisterConsts
|
||||
{
|
||||
public const int GprsCount = 255;
|
||||
public const int PredsCount = 7;
|
||||
public const int FlagsCount = 4;
|
||||
public const int TotalCount = GprsCount + PredsCount + FlagsCount;
|
||||
|
||||
public const int RegisterZeroIndex = GprsCount;
|
||||
public const int PredicateTrueIndex = PredsCount;
|
||||
}
|
||||
}
|
9
Ryujinx.Graphics.Shader/Decoders/RegisterType.cs
Normal file
9
Ryujinx.Graphics.Shader/Decoders/RegisterType.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum RegisterType
|
||||
{
|
||||
Flag,
|
||||
Gpr,
|
||||
Predicate,
|
||||
}
|
||||
}
|
10
Ryujinx.Graphics.Shader/Decoders/RoundingMode.cs
Normal file
10
Ryujinx.Graphics.Shader/Decoders/RoundingMode.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum RoundingMode
|
||||
{
|
||||
ToNearest = 0,
|
||||
TowardsNegativeInfinity = 1,
|
||||
TowardsPositiveInfinity = 2,
|
||||
TowardsZero = 3
|
||||
}
|
||||
}
|
12
Ryujinx.Graphics.Shader/Decoders/SystemRegister.cs
Normal file
12
Ryujinx.Graphics.Shader/Decoders/SystemRegister.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum SystemRegister
|
||||
{
|
||||
ThreadIdX = 0x21,
|
||||
ThreadIdY = 0x22,
|
||||
ThreadIdZ = 0x23,
|
||||
CtaIdX = 0x25,
|
||||
CtaIdY = 0x26,
|
||||
CtaIdZ = 0x27
|
||||
}
|
||||
}
|
15
Ryujinx.Graphics.Shader/Decoders/TexelLoadTarget.cs
Normal file
15
Ryujinx.Graphics.Shader/Decoders/TexelLoadTarget.cs
Normal file
@ -0,0 +1,15 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum TexelLoadTarget
|
||||
{
|
||||
Texture1DLodZero = 0x0,
|
||||
Texture1DLodLevel = 0x1,
|
||||
Texture2DLodZero = 0x2,
|
||||
Texture2DLodZeroOffset = 0x4,
|
||||
Texture2DLodLevel = 0x5,
|
||||
Texture2DLodZeroMultisample = 0x6,
|
||||
Texture3DLodZero = 0x7,
|
||||
Texture2DArrayLodZero = 0x8,
|
||||
Texture2DLodLevelOffset = 0xc
|
||||
}
|
||||
}
|
10
Ryujinx.Graphics.Shader/Decoders/TextureDimensions.cs
Normal file
10
Ryujinx.Graphics.Shader/Decoders/TextureDimensions.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum TextureDimensions
|
||||
{
|
||||
Texture1D = 0,
|
||||
Texture2D = 1,
|
||||
Texture3D = 2,
|
||||
TextureCube = 3
|
||||
}
|
||||
}
|
9
Ryujinx.Graphics.Shader/Decoders/TextureGatherOffset.cs
Normal file
9
Ryujinx.Graphics.Shader/Decoders/TextureGatherOffset.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum TextureGatherOffset
|
||||
{
|
||||
None = 0,
|
||||
Offset = 1,
|
||||
Offsets = 2
|
||||
}
|
||||
}
|
12
Ryujinx.Graphics.Shader/Decoders/TextureLodMode.cs
Normal file
12
Ryujinx.Graphics.Shader/Decoders/TextureLodMode.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum TextureLodMode
|
||||
{
|
||||
None = 0,
|
||||
LodZero = 1,
|
||||
LodBias = 2,
|
||||
LodLevel = 3,
|
||||
LodBiasA = 4, //?
|
||||
LodLevelA = 5 //?
|
||||
}
|
||||
}
|
13
Ryujinx.Graphics.Shader/Decoders/TextureProperty.cs
Normal file
13
Ryujinx.Graphics.Shader/Decoders/TextureProperty.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum TextureProperty
|
||||
{
|
||||
Dimensions = 0x1,
|
||||
Type = 0x2,
|
||||
SamplePos = 0x5,
|
||||
Filter = 0xa,
|
||||
Lod = 0xc,
|
||||
Wrap = 0xe,
|
||||
BorderColor = 0x10
|
||||
}
|
||||
}
|
20
Ryujinx.Graphics.Shader/Decoders/TextureTarget.cs
Normal file
20
Ryujinx.Graphics.Shader/Decoders/TextureTarget.cs
Normal file
@ -0,0 +1,20 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum TextureTarget
|
||||
{
|
||||
Texture1DLodZero = 0x0,
|
||||
Texture2D = 0x1,
|
||||
Texture2DLodZero = 0x2,
|
||||
Texture2DLodLevel = 0x3,
|
||||
Texture2DDepthCompare = 0x4,
|
||||
Texture2DLodLevelDepthCompare = 0x5,
|
||||
Texture2DLodZeroDepthCompare = 0x6,
|
||||
Texture2DArray = 0x7,
|
||||
Texture2DArrayLodZero = 0x8,
|
||||
Texture2DArrayLodZeroDepthCompare = 0x9,
|
||||
Texture3D = 0xa,
|
||||
Texture3DLodZero = 0xb,
|
||||
TextureCube = 0xc,
|
||||
TextureCubeLodLevel = 0xd
|
||||
}
|
||||
}
|
11
Ryujinx.Graphics.Shader/Decoders/XmadCMode.cs
Normal file
11
Ryujinx.Graphics.Shader/Decoders/XmadCMode.cs
Normal file
@ -0,0 +1,11 @@
|
||||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum XmadCMode
|
||||
{
|
||||
Cfull = 0,
|
||||
Clo = 1,
|
||||
Chi = 2,
|
||||
Csfu = 3,
|
||||
Cbcc = 4
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user