Improved and simplified window texture presentation
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@ -2,11 +2,7 @@ namespace Ryujinx.Graphics.GAL
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{
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public interface IWindow
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{
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void Present();
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void QueueTexture(ITexture texture, ImageCrop crop, object context);
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void RegisterTextureReleaseCallback(TextureReleaseCallback callback);
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void Present(ITexture texture, ImageCrop crop);
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void SetSize(int width, int height);
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}
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