Make max anisotropy configurable (#1043)
* Make max anisotropy configurable * Move opengl command to opengl project * Add GUI option
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@ -5,6 +5,11 @@ namespace Ryujinx.Graphics.Gpu
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/// </summary>
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public static class GraphicsConfig
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{
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/// <summary>
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/// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
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/// </summary>
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public static float MaxAnisotropy;
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/// <summary>
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/// Base directory used to write shader code dumps.
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/// Set to null to disable code dumping.
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