Remove GPU MemoryAccessor (#1423)
* Remove GPU MemoryAccessor * Update outdated XML doc * Update more outdated stuff
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@ -80,13 +80,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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// TODO: Acquire operations (Wait), interrupts for invalid combinations.
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if (operation == SemaphoredOperation.Release)
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{
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_context.MemoryAccessor.Write(address, value);
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_context.MemoryManager.Write(address, value);
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}
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else if (operation == SemaphoredOperation.Reduction)
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{
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bool signed = _state.State.SemaphoredFormat == SemaphoredFormat.Signed;
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int mem = _context.MemoryAccessor.Read<int>(address);
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int mem = _context.MemoryManager.Read<int>(address);
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switch (_state.State.SemaphoredReduction)
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{
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@ -116,7 +116,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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break;
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}
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_context.MemoryAccessor.Write(address, value);
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_context.MemoryManager.Write(address, value);
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}
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}
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