Use new ArgumentNullException and ObjectDisposedException throw-helper API (#4163)
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@ -32,20 +32,9 @@ namespace Ryujinx.HLE
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public Switch(HLEConfiguration configuration)
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{
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if (configuration.GpuRenderer == null)
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{
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throw new ArgumentNullException(nameof(configuration.GpuRenderer));
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}
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if (configuration.AudioDeviceDriver == null)
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{
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throw new ArgumentNullException(nameof(configuration.AudioDeviceDriver));
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}
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if (configuration.UserChannelPersistence == null)
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{
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throw new ArgumentNullException(nameof(configuration.UserChannelPersistence));
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}
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ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
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ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
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ArgumentNullException.ThrowIfNull(configuration.UserChannelPersistence);
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Configuration = configuration;
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FileSystem = Configuration.VirtualFileSystem;
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