[Ryujinx.Memory] Address dotnet-format issues (#5386)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Silence dotnet format IDE0059 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Address review feedback * Assign Decommit to ReplacePlaceholder * Run final dotnet format pass * Organize imports again * Add trailing commas * Add missing newline
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@ -10,14 +10,14 @@ namespace Ryujinx.Memory.WindowsShared
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Commit = 0x1000,
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Reserve = 0x2000,
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Decommit = 0x4000,
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ReplacePlaceholder = 0x4000,
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ReplacePlaceholder = Decommit,
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Release = 0x8000,
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ReservePlaceholder = 0x40000,
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Reset = 0x80000,
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Physical = 0x400000,
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TopDown = 0x100000,
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WriteWatch = 0x200000,
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LargePages = 0x20000000
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LargePages = 0x20000000,
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}
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[Flags]
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@ -33,7 +33,7 @@ namespace Ryujinx.Memory.WindowsShared
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ExecuteWriteCopy = 0x80,
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GuardModifierflag = 0x100,
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NoCacheModifierflag = 0x200,
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WriteCombineModifierflag = 0x400
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WriteCombineModifierflag = 0x400,
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}
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[Flags]
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@ -47,6 +47,6 @@ namespace Ryujinx.Memory.WindowsShared
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SectionCommit = 0x8000000,
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SectionImage = 0x1000000,
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SectionNoCache = 0x10000000,
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SectionReserve = 0x4000000
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SectionReserve = 0x4000000,
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}
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}
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