vulkan: Do not call vkCmdSetViewport when viewportCount is 0 (#4406)

This fix validation error "VUID-vkCmdSetViewport-viewportCount-arraylength".
This commit is contained in:
Mary
2023-02-13 21:32:20 +01:00
committed by GitHub
parent e4f68592c3
commit 052b23c83c
2 changed files with 16 additions and 9 deletions

View File

@ -650,9 +650,7 @@ namespace Ryujinx.Graphics.Vulkan
_newState.DepthWriteEnable = oldDepthWriteEnable;
_newState.Topology = oldTopology;
DynamicState.Viewports = oldViewports;
DynamicState.ViewportsCount = (int)oldViewportsCount;
DynamicState.SetViewportsDirty();
DynamicState.SetViewports(ref oldViewports, oldViewportsCount);
_newState.ViewportsCount = oldViewportsCount;
SignalStateChange();
@ -1183,6 +1181,8 @@ namespace Ryujinx.Graphics.Vulkan
return Math.Clamp(value, 0f, 1f);
}
DynamicState.ViewportsCount = (uint)count;
for (int i = 0; i < count; i++)
{
var viewport = viewports[i];
@ -1196,8 +1196,6 @@ namespace Ryujinx.Graphics.Vulkan
Clamp(viewport.DepthFar)));
}
DynamicState.ViewportsCount = count;
float disableTransformF = disableTransform ? 1.0f : 0.0f;
if (SupportBufferUpdater.Data.ViewportInverse.W != disableTransformF || disableTransform)
{